Publisher: Tiny Battle Publishing
Seven days. That is how long the decisive battle for Ramadi lasted. In The Battle for Ramadi you step into the shoes of the commander of the Iraqi security forces. Your task seems clear: take the government complex and capture the city. But one look at the map shows that nothing here comes easy. Every street can be a trap. You have strong units under your command. Trained counter-terrorism troops, backed up by army, police and militias. And if you need it, you can call in air support and coalition special forces to make the difference. Even so, the fighting stays tough and unpredictable. The city is full of roadside bombs, enemy fighters and ordinary residents you want to protect. Every choice carries weight. You play this game entirely on your own, in about two hours. You plan, you dare to strike where it hurts, but you also keep a close eye on your own people. Because the losses add up and your opponent hits back. Even on the very last turn everything can still change. An exciting challenge for anyone who loves depth and sharp decisions.
| Aantal spelers | 1 |
| BoardGameGeek categories | Modern Warfare, Wargame |
| BoardGameGeek mechanics | Dice Rolling, Hexagon Grid, Solo / Solitaire Game |
| Complexiteit | Familie |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Tiny Battle Publishing |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
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Seven days. That is how long the decisive battle for Ramadi lasted. In The Battle for Ramadi you step into the shoes of the commander of the Iraqi security forces. Your task seems clear: take the government complex and capture the city. But one look at the map shows that nothing here comes easy. Every street can be a trap. You have strong units under your command. Trained counter-terrorism troops, backed up by army, police and militias. And if you need it, you can call in air support and coalition special forces to make the difference. Even so, the fighting stays tough and unpredictable. The city is full of roadside bombs, enemy fighters and ordinary residents you want to protect. Every choice carries weight. You play this game entirely on your own, in about two hours. You plan, you dare to strike where it hurts, but you also keep a close eye on your own people. Because the losses add up and your opponent hits back. Even on the very last turn everything can still change. An exciting challenge for anyone who loves depth and sharp decisions.
| Aantal spelers | 1 |
| BoardGameGeek categories | Modern Warfare, Wargame |
| BoardGameGeek mechanics | Dice Rolling, Hexagon Grid, Solo / Solitaire Game |
| Complexiteit | Familie |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Tiny Battle Publishing |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.