Publisher: Board & Dice
The year is late in the nineteenth century. More than nine thousand windmills are spread across the Dutch landscape. Some of them keep the low-lying polders dry, while the fields in between are filled with colourful tulips. Those very flowers, which once caused the first financial bubble, now belong to our country like nothing else. Certainly along the famous Flower Route. In Windmill Valley you take on the role of tulip grower and entrepreneur with up to four players. You build and improve your windmills, look for new flower bulbs at the local market or through distant trade, and try to get ahead with handy helpers and valuable contracts. Let your blooming fields turn your opponents green with envy. Each turn you spin the wheels on your mill board to choose your action. You upgrade your wheels to make your engine stronger, plant tulips that score points at the end, build windmills on the main board and hire helpers that boost your actions. With quick turns, a nice choice system and a beautiful theme, this is an accessible game that can easily keep you busy for a whole evening.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Economic, Farming |
| BoardGameGeek mechanics | Variable Player Powers, Variable Set-up, End Game Bonuses, Market, Multi-Use Cards, Network and Route Building, Rondel, Solo / Solitaire Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Board & Dice |
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Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
The year is late in the nineteenth century. More than nine thousand windmills are spread across the Dutch landscape. Some of them keep the low-lying polders dry, while the fields in between are filled with colourful tulips. Those very flowers, which once caused the first financial bubble, now belong to our country like nothing else. Certainly along the famous Flower Route. In Windmill Valley you take on the role of tulip grower and entrepreneur with up to four players. You build and improve your windmills, look for new flower bulbs at the local market or through distant trade, and try to get ahead with handy helpers and valuable contracts. Let your blooming fields turn your opponents green with envy. Each turn you spin the wheels on your mill board to choose your action. You upgrade your wheels to make your engine stronger, plant tulips that score points at the end, build windmills on the main board and hire helpers that boost your actions. With quick turns, a nice choice system and a beautiful theme, this is an accessible game that can easily keep you busy for a whole evening.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Economic, Farming |
| BoardGameGeek mechanics | Variable Player Powers, Variable Set-up, End Game Bonuses, Market, Multi-Use Cards, Network and Route Building, Rondel, Solo / Solitaire Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Board & Dice |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.