Publisher: Roxley
In Radlands you lead a small band of survivors in a world that shows no mercy. You have three camps to defend, and across from you sits a rival tribe that wants nothing more than to take them down one by one. Do all your camps fall? Then you are out. It is that simple, and that exciting. Water is worth its weight in gold here. With water you play people and events, and you use the abilities of cards that are already on the table. Your people stand guard at your camps and give you handy extras. Events are heavy blows that only land after a few turns, so you need to dare to think ahead. You both draw from the same deck, and every card can be used in two ways. Play it onto the table, or discard it for a quick effect. All the fun lies in finding cards that strengthen each other. Whoever uses their water and their cards most cleverly is left standing as the winner. Ideal for two players who enjoy a tough duel.
| Number of players | 2 |
| BoardGameGeek categories | Card Game, Fighting, Science Fiction |
| BoardGameGeek mechanics | Action Points, Hand Management, Variable Player Powers, Action Queue, Multi-Use Cards, Take That |
| Complexity | Family |
| Age from | 14 |
| Play time | +/- 45 |
| Language | English |
| Publisher | Roxley |
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In Radlands you lead a small band of survivors in a world that shows no mercy. You have three camps to defend, and across from you sits a rival tribe that wants nothing more than to take them down one by one. Do all your camps fall? Then you are out. It is that simple, and that exciting. Water is worth its weight in gold here. With water you play people and events, and you use the abilities of cards that are already on the table. Your people stand guard at your camps and give you handy extras. Events are heavy blows that only land after a few turns, so you need to dare to think ahead. You both draw from the same deck, and every card can be used in two ways. Play it onto the table, or discard it for a quick effect. All the fun lies in finding cards that strengthen each other. Whoever uses their water and their cards most cleverly is left standing as the winner. Ideal for two players who enjoy a tough duel.
| Number of players | 2 |
| BoardGameGeek categories | Card Game, Fighting, Science Fiction |
| BoardGameGeek mechanics | Action Points, Hand Management, Variable Player Powers, Action Queue, Multi-Use Cards, Take That |
| Complexity | Family |
| Age from | 14 |
| Play time | +/- 45 |
| Language | English |
| Publisher | Roxley |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.