Publisher: Phalanx
Two players, one front torn apart. Iron, Blood, Snow & Mud takes you to the Eastern Front of the Second World War. Poland and France have fallen, Greece and Norway have surrendered and Yugoslavia no longer exists. Now it is the Soviet Union's turn. Will the famous German blitzkrieg succeed once again? Or will the Soviet Union hold out long enough to build up its strength and push the enemy back? The fate of the war is in your hands. One of you leads the hardened troops of the Wehrmacht through mud and snow, across endless enemy territory, while the supply lines stretch dangerously thin. The other takes charge of the Red Army: outnumbered at first, but slowly growing stronger. Slow down the fast armoured attacks, strike at the enemy supply lines with partisans and wait for the right moment for a bloody counter-offensive. This is the war of iron, blood, snow and mud. The game is unevenly balanced, but that is exactly what makes it special. You play four years, each with three very different seasons. Two of them, Mud and Snow, strongly limit your actions and movement. How far you get depends on the season, your units and the chain you build between them. By the end of 1944 the German must hold a number of objectives or capture Stalin himself. The Soviet can win suddenly by taking one of three German cities. Each side feels different, and every choice counts.
| Aantal spelers | 2 |
| BoardGameGeek categories | Wargame, World War II |
| BoardGameGeek mechanics | Area Majority / Influence, Area Movement, Dice Rolling, Grid Movement, Hexagon Grid, Simulation, Variable Player Powers, Movement Points |
| Complexiteit | Familie |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Phalanx |
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Two players, one front torn apart. Iron, Blood, Snow & Mud takes you to the Eastern Front of the Second World War. Poland and France have fallen, Greece and Norway have surrendered and Yugoslavia no longer exists. Now it is the Soviet Union's turn. Will the famous German blitzkrieg succeed once again? Or will the Soviet Union hold out long enough to build up its strength and push the enemy back? The fate of the war is in your hands. One of you leads the hardened troops of the Wehrmacht through mud and snow, across endless enemy territory, while the supply lines stretch dangerously thin. The other takes charge of the Red Army: outnumbered at first, but slowly growing stronger. Slow down the fast armoured attacks, strike at the enemy supply lines with partisans and wait for the right moment for a bloody counter-offensive. This is the war of iron, blood, snow and mud. The game is unevenly balanced, but that is exactly what makes it special. You play four years, each with three very different seasons. Two of them, Mud and Snow, strongly limit your actions and movement. How far you get depends on the season, your units and the chain you build between them. By the end of 1944 the German must hold a number of objectives or capture Stalin himself. The Soviet can win suddenly by taking one of three German cities. Each side feels different, and every choice counts.
| Aantal spelers | 2 |
| BoardGameGeek categories | Wargame, World War II |
| BoardGameGeek mechanics | Area Majority / Influence, Area Movement, Dice Rolling, Grid Movement, Hexagon Grid, Simulation, Variable Player Powers, Movement Points |
| Complexiteit | Familie |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Phalanx |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.