Publisher: Repos Production
In 7 Wonders Duel you build your own civilisation across three ages. You collect cards that give you resources, strengthen your army or push your science forward. And the best part? This game is made entirely for the two of you. Just right for an evening together at the table, with that extra touch of rivalry between you and your opponent. The cards lie on the table in a special fan shape, partly face up and partly face down. You can only take a card that is no longer covered by another one. That makes timing important: sometimes you wait a moment, sometimes you strike quickly. Every card can be built, traded in for coins or used to work on one of your wonders. Watch out, there are only seven wonders to build, so one of you will come up one short. You can win in three ways, and that keeps things exciting right to the end. Do you push your army all the way to your opponent's capital? Then you win right away. Do you collect six of the seven scientific symbols? Then the victory is yours too. If neither happens, at the end whoever has the most points wins. More than enough reason to play again and again.
| Aantal spelers | 2 |
| BoardGameGeek categories | Ancient, Card Game, City Building, Civilization, Economic |
| BoardGameGeek mechanics | Modular Board, Set Collection, Tech Trees / Tech Tracks, Variable Set-up, End Game Bonuses, Income, Melding and Splaying, Multi-Use Cards, Once-Per-Game Abilities, Open Drafting, Score-and-Reset Game, Sudden Death Ending, Tags, Track Movement, Tug of War |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 30 |
| Taal | Engels |
| Uitgever | Repos Production |
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Usually back in stock within 14 days
In 7 Wonders Duel you build your own civilisation across three ages. You collect cards that give you resources, strengthen your army or push your science forward. And the best part? This game is made entirely for the two of you. Just right for an evening together at the table, with that extra touch of rivalry between you and your opponent. The cards lie on the table in a special fan shape, partly face up and partly face down. You can only take a card that is no longer covered by another one. That makes timing important: sometimes you wait a moment, sometimes you strike quickly. Every card can be built, traded in for coins or used to work on one of your wonders. Watch out, there are only seven wonders to build, so one of you will come up one short. You can win in three ways, and that keeps things exciting right to the end. Do you push your army all the way to your opponent's capital? Then you win right away. Do you collect six of the seven scientific symbols? Then the victory is yours too. If neither happens, at the end whoever has the most points wins. More than enough reason to play again and again.
| Aantal spelers | 2 |
| BoardGameGeek categories | Ancient, Card Game, City Building, Civilization, Economic |
| BoardGameGeek mechanics | Modular Board, Set Collection, Tech Trees / Tech Tracks, Variable Set-up, End Game Bonuses, Income, Melding and Splaying, Multi-Use Cards, Once-Per-Game Abilities, Open Drafting, Score-and-Reset Game, Sudden Death Ending, Tags, Track Movement, Tug of War |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 30 |
| Taal | Engels |
| Uitgever | Repos Production |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.