Publisher: Jet Games Studio
What if the Martians came back? Years after H.G. Wells' story, a giant spaceship lands in a quiet corner of Scotland. That is where your battle begins. In War of the Worlds: The New Wave one player takes command of the alien armies, while the other leads the defenders of Great Britain. Two sides, two very different ways of playing. This is a deck-building game for two, and what makes it special are the contrasts. The invaders want to wipe out the population completely. The defenders have to do just enough damage to the Martian army to stop the invasion. So you never play the same game, because each side has its own cards, its own approach and its own path to victory. With a game board, lovely miniatures, tokens and two separate decks of cards, every game feels like a real fight for the future of the earth. Expect about three quarters of an hour full of tension, counter-moves and that wonderful moment when you think you have the upper hand. Suitable from ten years old and made for two players who go all in together.
| Aantal spelers | 2 |
| BoardGameGeek categories | Miniatures, Novel-based, Science Fiction, Wargame |
| BoardGameGeek mechanics | Area Movement, Deck, Bag, and Pool Building, Hand Management, Open Drafting |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 45 |
| Taal | Engels |
| Uitgever | Jet Games Studio |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
What if the Martians came back? Years after H.G. Wells' story, a giant spaceship lands in a quiet corner of Scotland. That is where your battle begins. In War of the Worlds: The New Wave one player takes command of the alien armies, while the other leads the defenders of Great Britain. Two sides, two very different ways of playing. This is a deck-building game for two, and what makes it special are the contrasts. The invaders want to wipe out the population completely. The defenders have to do just enough damage to the Martian army to stop the invasion. So you never play the same game, because each side has its own cards, its own approach and its own path to victory. With a game board, lovely miniatures, tokens and two separate decks of cards, every game feels like a real fight for the future of the earth. Expect about three quarters of an hour full of tension, counter-moves and that wonderful moment when you think you have the upper hand. Suitable from ten years old and made for two players who go all in together.
| Aantal spelers | 2 |
| BoardGameGeek categories | Miniatures, Novel-based, Science Fiction, Wargame |
| BoardGameGeek mechanics | Area Movement, Deck, Bag, and Pool Building, Hand Management, Open Drafting |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 45 |
| Taal | Engels |
| Uitgever | Jet Games Studio |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.