Publisher: Chip Theory Games
Carcass looks at the battlefield differently than most Gearlocs. Where others defeat enemies and move on, he sees opportunities. As a Survivalist, he gets everything he can out of a defeated opponent and turns it to his advantage.
During the game you collect parts of enemies and turn them into handy effects. Think of healing or temporary boosts for yourself and your team. That way every fight becomes a source of new possibilities.
Carcass asks for a different way of thinking. You do not only focus on winning, but also on what you can take from the fight. That makes him a strong and surprising addition for players who like to make clever use of what happens on the table.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Adventure, Dice, Fantasy, Fighting, Expansion for Base-game |
| BoardGameGeek mechanics | Cooperative Game, Dice Rolling, Die Icon Resolution, Grid Movement, Role Playing, Scenario / Mission / Campaign Game, Tech Trees / Tech Tracks, Variable Player Powers, Narrative Choice / Paragraph, Resource to Move, Solo / Solitaire Game, Square Grid, Stat Check Resolution, Turn Order: Role Order |
| Complexiteit | Kenner |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Chip Theory Games |
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Carcass looks at the battlefield differently than most Gearlocs. Where others defeat enemies and move on, he sees opportunities. As a Survivalist, he gets everything he can out of a defeated opponent and turns it to his advantage.
During the game you collect parts of enemies and turn them into handy effects. Think of healing or temporary boosts for yourself and your team. That way every fight becomes a source of new possibilities.
Carcass asks for a different way of thinking. You do not only focus on winning, but also on what you can take from the fight. That makes him a strong and surprising addition for players who like to make clever use of what happens on the table.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Adventure, Dice, Fantasy, Fighting, Expansion for Base-game |
| BoardGameGeek mechanics | Cooperative Game, Dice Rolling, Die Icon Resolution, Grid Movement, Role Playing, Scenario / Mission / Campaign Game, Tech Trees / Tech Tracks, Variable Player Powers, Narrative Choice / Paragraph, Resource to Move, Solo / Solitaire Game, Square Grid, Stat Check Resolution, Turn Order: Role Order |
| Complexiteit | Kenner |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Chip Theory Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.