Publisher: Heidelbar Games
Nobody knows exactly how it happened, but one day two timelines merged. Ever since, two time agencies have stood directly opposed to each other. Both want control over that one shared timeline, and both know their time is limited. When the Great Regulation comes, only one agency will remain. The other will vanish into the river of time. In Time Division, the two of you dive into a duel that moves through time. You fight over important moments in history, key figures and events that can decide everything. Whoever controls these points and uses their means well comes out on top. With three card sets of increasing difficulty, you can pick an era that suits you both, or play a full campaign of three games in a row. The game starts with a draft phase in which you each build your own deck. Each round you play one card. Whoever plays the card with the most influence decides how both cards are used. Every card can give influence or perform an action, but the two cards must always be used in different ways. So every turn hides a choice you need to weigh carefully.
| Aantal spelers | 2 |
| BoardGameGeek categories | Card Game, Spies / Secret Agents |
| BoardGameGeek mechanics | Deck Construction, Scenario / Mission / Campaign Game, Turn Order: Stat-Based |
| Complexiteit | Familie |
| Leeftijd v.a. | 12 |
| Speeltijd | +/- 60 |
| Taal | Engels |
| Uitgever | Heidelbar Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
Nobody knows exactly how it happened, but one day two timelines merged. Ever since, two time agencies have stood directly opposed to each other. Both want control over that one shared timeline, and both know their time is limited. When the Great Regulation comes, only one agency will remain. The other will vanish into the river of time. In Time Division, the two of you dive into a duel that moves through time. You fight over important moments in history, key figures and events that can decide everything. Whoever controls these points and uses their means well comes out on top. With three card sets of increasing difficulty, you can pick an era that suits you both, or play a full campaign of three games in a row. The game starts with a draft phase in which you each build your own deck. Each round you play one card. Whoever plays the card with the most influence decides how both cards are used. Every card can give influence or perform an action, but the two cards must always be used in different ways. So every turn hides a choice you need to weigh carefully.
| Aantal spelers | 2 |
| BoardGameGeek categories | Card Game, Spies / Secret Agents |
| BoardGameGeek mechanics | Deck Construction, Scenario / Mission / Campaign Game, Turn Order: Stat-Based |
| Complexiteit | Familie |
| Leeftijd v.a. | 12 |
| Speeltijd | +/- 60 |
| Taal | Engels |
| Uitgever | Heidelbar Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.