Publisher: Greater Than Games
Class is starting! In Lab Notes you get to work as a budding chemist. Each round, one player rolls all the dice showing the elements: hydrogen, oxygen, nitrogen, carbon and sometimes the handy but dangerous Bunsen burner. Whoever rolls picks an element first. The rest of the table then puzzles over how to fit the remaining pieces onto their own lab sheet. Once you have your elements, you decide what to do with them. You note them down in your research area, or you discard them for an advantage later in the game. After that it is time to form bonds according to the real rules of chemistry. Double and triple bonds are worth more, but you can only connect elements that sit close together. Not sure what works? No worries. There are cards showing substances that really exist and that you can make. Manage to form such a substance and you get a bonus. The game ends as soon as the first player has filled up their sheet. Then you add up all the points and see who finishes top of the class. Ideal for an evening of puzzling together, with everyone playing at the same time and nobody having to wait.
| Aantal spelers | 2 - 5 |
| BoardGameGeek categories | Dice, Educational, Puzzle |
| BoardGameGeek mechanics | Dice Rolling, Paper-and-Pencil |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | +/- 45 |
| Taal | Engels |
| Uitgever | Greater Than Games, LLC |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
Class is starting! In Lab Notes you get to work as a budding chemist. Each round, one player rolls all the dice showing the elements: hydrogen, oxygen, nitrogen, carbon and sometimes the handy but dangerous Bunsen burner. Whoever rolls picks an element first. The rest of the table then puzzles over how to fit the remaining pieces onto their own lab sheet. Once you have your elements, you decide what to do with them. You note them down in your research area, or you discard them for an advantage later in the game. After that it is time to form bonds according to the real rules of chemistry. Double and triple bonds are worth more, but you can only connect elements that sit close together. Not sure what works? No worries. There are cards showing substances that really exist and that you can make. Manage to form such a substance and you get a bonus. The game ends as soon as the first player has filled up their sheet. Then you add up all the points and see who finishes top of the class. Ideal for an evening of puzzling together, with everyone playing at the same time and nobody having to wait.
| Aantal spelers | 2 - 5 |
| BoardGameGeek categories | Dice, Educational, Puzzle |
| BoardGameGeek mechanics | Dice Rolling, Paper-and-Pencil |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | +/- 45 |
| Taal | Engels |
| Uitgever | Greater Than Games, LLC |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.