Publisher: Renegade Game Studios
Step back in time to Baghdad, around the year 850. The city is buzzing with mathematicians, stargazers and inventors who all want to make their mark. In Inventors of the South Tigris you are one of them. You come up with clever devices, build them, test them and show the world what you can do. Will your inventions get a place of honour in the House of Wisdom, or will they end up under a thick layer of dust? The goal is clear: collect the most points by the end. You earn those mainly by inventing, building, testing and publishing your devices. But there are more roads to the top. You can train your craftspeople, expand your workshops, do research or gain influence with the three guilds. Along the way you even adjust your own collection of dice, so you get a better and better grip on your plan. This is a standalone game in the South Tigris series, with enough depth to keep coming back to. Thanks to the shared boards and the benefits you also pick up between your turns, everyone stays involved in what is happening. Do you prefer to play alone? Then put the clear solo mode on the table and take on the challenge by yourself.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Dice, Medieval, Arabian |
| BoardGameGeek mechanics | Area Majority / Influence, Deck, Bag, and Pool Building, Hand Management, Worker Placement, Solo / Solitaire Game, Track Movement, Worker Placement with Dice Workers |
| Complexiteit | Expert |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Renegade Game Studios |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
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Step back in time to Baghdad, around the year 850. The city is buzzing with mathematicians, stargazers and inventors who all want to make their mark. In Inventors of the South Tigris you are one of them. You come up with clever devices, build them, test them and show the world what you can do. Will your inventions get a place of honour in the House of Wisdom, or will they end up under a thick layer of dust? The goal is clear: collect the most points by the end. You earn those mainly by inventing, building, testing and publishing your devices. But there are more roads to the top. You can train your craftspeople, expand your workshops, do research or gain influence with the three guilds. Along the way you even adjust your own collection of dice, so you get a better and better grip on your plan. This is a standalone game in the South Tigris series, with enough depth to keep coming back to. Thanks to the shared boards and the benefits you also pick up between your turns, everyone stays involved in what is happening. Do you prefer to play alone? Then put the clear solo mode on the table and take on the challenge by yourself.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Dice, Medieval, Arabian |
| BoardGameGeek mechanics | Area Majority / Influence, Deck, Bag, and Pool Building, Hand Management, Worker Placement, Solo / Solitaire Game, Track Movement, Worker Placement with Dice Workers |
| Complexiteit | Expert |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Renegade Game Studios |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.