Publisher: Burnt Island Games
It is 2087 and the world as we know it is gone. Governments have fallen and separate city states such as New Dawn City are struggling to stay afloat. In that chaos the Syndicate is on the rise, a dark network that recruits criminals and makes them stronger. You belong to a secret organisation that will do anything to stop them. In In Too Deep you literally get inside other people's heads to set things right from within. Members of the Syndicate carry implants in their brains, and that is exactly the weak spot you know how to use. By hacking their brain upgrades you take control. You steer criminals all across the city, have them commit crimes that grow ever more serious and in that way gather the evidence you need. The longer you stay in someone's head, the more skills and energy you gain. But infiltrating deeply comes at a price: it eats away at your own sense of right and wrong. This is a game for 1 to 5 players with a strong story and plenty of tension. You recruit characters, spend actions and try to complete missions and form sets. All the while you wrestle with choices that can slowly change you. Which side of the law will you be on in the end? Expect about two hours in which you all go deeper and deeper into the dark world of the city.
| Aantal spelers | 1 - 5 |
| BoardGameGeek categories | Adventure, Science Fiction, Spies / Secret Agents |
| BoardGameGeek mechanics | Action Points, Hand Management, Pick-up and Deliver, Set Collection, End Game Bonuses, Push Your Luck, Semi-Cooperative Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Burnt Island Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
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It is 2087 and the world as we know it is gone. Governments have fallen and separate city states such as New Dawn City are struggling to stay afloat. In that chaos the Syndicate is on the rise, a dark network that recruits criminals and makes them stronger. You belong to a secret organisation that will do anything to stop them. In In Too Deep you literally get inside other people's heads to set things right from within. Members of the Syndicate carry implants in their brains, and that is exactly the weak spot you know how to use. By hacking their brain upgrades you take control. You steer criminals all across the city, have them commit crimes that grow ever more serious and in that way gather the evidence you need. The longer you stay in someone's head, the more skills and energy you gain. But infiltrating deeply comes at a price: it eats away at your own sense of right and wrong. This is a game for 1 to 5 players with a strong story and plenty of tension. You recruit characters, spend actions and try to complete missions and form sets. All the while you wrestle with choices that can slowly change you. Which side of the law will you be on in the end? Expect about two hours in which you all go deeper and deeper into the dark world of the city.
| Aantal spelers | 1 - 5 |
| BoardGameGeek categories | Adventure, Science Fiction, Spies / Secret Agents |
| BoardGameGeek mechanics | Action Points, Hand Management, Pick-up and Deliver, Set Collection, End Game Bonuses, Push Your Luck, Semi-Cooperative Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Burnt Island Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.