Publisher: Matagot
Welcome to the dusty little town of Dice Town, where gold diggers, sheriffs and smooth talkers all want their share. Every player starts with a cup full of poker dice and a handful of dollars. Each turn you shake your cup and set dice aside, until you have five results on the table. Want to keep rolling with an extra die? You can, but it costs you a dollar each time. The locations in town decide what happens next. Whoever rolls the most nines digs for gold in the mine. With tens you rob the bank and grab all the banknotes. Jacks take you to the general store for handy cards, queens help you steal from your neighbour, and kings make you sheriff. With a strong poker hand at the town hall you claim a deed. And if you end up empty handed for a turn? Then you visit Doc Badluck and still get something out of it. The fun of Dice Town is that nobody can sit back and relax. You bluff, you steal, you gamble on that one roll that can change everything. The sheriff decides who wins a tie, but even he can be persuaded with some gold or money. Once the mine is empty or all the deeds are gone, everyone counts their points. Perfect for an evening full of laughs, tension and friendly arguments around the table.
| Aantal spelers | 2 - 5 |
| BoardGameGeek categories | American West, Dice, Party Game |
| BoardGameGeek mechanics | Dice Rolling, Set Collection, Simultaneous Action Selection, Bribery, Catch the Leader, Re-rolling and Locking |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 45 |
| Taal | Engels |
| Uitgever | Matagot |
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Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
Welcome to the dusty little town of Dice Town, where gold diggers, sheriffs and smooth talkers all want their share. Every player starts with a cup full of poker dice and a handful of dollars. Each turn you shake your cup and set dice aside, until you have five results on the table. Want to keep rolling with an extra die? You can, but it costs you a dollar each time. The locations in town decide what happens next. Whoever rolls the most nines digs for gold in the mine. With tens you rob the bank and grab all the banknotes. Jacks take you to the general store for handy cards, queens help you steal from your neighbour, and kings make you sheriff. With a strong poker hand at the town hall you claim a deed. And if you end up empty handed for a turn? Then you visit Doc Badluck and still get something out of it. The fun of Dice Town is that nobody can sit back and relax. You bluff, you steal, you gamble on that one roll that can change everything. The sheriff decides who wins a tie, but even he can be persuaded with some gold or money. Once the mine is empty or all the deeds are gone, everyone counts their points. Perfect for an evening full of laughs, tension and friendly arguments around the table.
| Aantal spelers | 2 - 5 |
| BoardGameGeek categories | American West, Dice, Party Game |
| BoardGameGeek mechanics | Dice Rolling, Set Collection, Simultaneous Action Selection, Bribery, Catch the Leader, Re-rolling and Locking |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 45 |
| Taal | Engels |
| Uitgever | Matagot |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.