Publisher: Roxley Games
Welcome to England during the industrial revolution. In Brass Lancashire you build your own empire of factories, mines and trade routes. Iron, coal and cotton are worth their weight in gold here, and you decide who profits from demand. Every decision counts, because the road to riches is full of choices. The game splits into two eras. First comes the canal phase, in which you lay your first connections and set up your businesses. Then the era of the railways begins, where everything moves a little faster and gets a little bigger. At the end of each half the score is counted up and your points are tallied. Whoever expands their network most cleverly and brings their factories to full bloom at the right moment comes out on top. This is a game for fans who love deep thinking. Around the table you can feel the tension rise: do you take that risk now, or wait a bit longer? Expect a few hours full of tough choices, great moments and the feeling that you have built something big together.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Age of Reason, Economic, Educational, Industry / Manufacturing, Post-Napoleonic, Transportation |
| BoardGameGeek mechanics | Hand Management, Tech Trees / Tech Tracks, Tile Placement, Variable Set-up, Chaining, End Game Bonuses, Income, Loans, Market, Multi-Use Cards, Network and Route Building, Ownership, Tags, Turn Order: Stat-Based |
| Complexiteit | Expert |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Roxley Games |
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Welcome to England during the industrial revolution. In Brass Lancashire you build your own empire of factories, mines and trade routes. Iron, coal and cotton are worth their weight in gold here, and you decide who profits from demand. Every decision counts, because the road to riches is full of choices. The game splits into two eras. First comes the canal phase, in which you lay your first connections and set up your businesses. Then the era of the railways begins, where everything moves a little faster and gets a little bigger. At the end of each half the score is counted up and your points are tallied. Whoever expands their network most cleverly and brings their factories to full bloom at the right moment comes out on top. This is a game for fans who love deep thinking. Around the table you can feel the tension rise: do you take that risk now, or wait a bit longer? Expect a few hours full of tough choices, great moments and the feeling that you have built something big together.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Age of Reason, Economic, Educational, Industry / Manufacturing, Post-Napoleonic, Transportation |
| BoardGameGeek mechanics | Hand Management, Tech Trees / Tech Tracks, Tile Placement, Variable Set-up, Chaining, End Game Bonuses, Income, Loans, Market, Multi-Use Cards, Network and Route Building, Ownership, Tags, Turn Order: Stat-Based |
| Complexiteit | Expert |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Roxley Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.