Publisher: The Dietz Foundation
Iran, in the middle of a period full of tension and change. In 1979: Revolution in Iran you dive together into a piece of history that changed the country forever. One player leads the Coalition, which wants to nationalise the oil industry and later push the Shah off his throne. The other player takes the Royalists and fights to keep Mohammad Reza Pahlavi in power and to protect the oil interests of America and Great Britain. This is a wargame that revolves entirely around cards. At the start of each turn you choose cards together from a shared deck, after which you take turns acting. Influence is your most important weapon. With it you set events in motion, take actions and build up resistance against whoever holds the reins at that moment. The points stay hidden from your opponent, so you never know exactly how you are doing. That keeps the tension high right up to the last turn. Do you have what it takes to change the course of history?
| Aantal spelers | 2 |
| BoardGameGeek categories | Modern Warfare, Political, Wargame |
| BoardGameGeek mechanics | Chit-Pull System, Dice Rolling, Hand Management, Simulation, Action / Event, Open Drafting |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | The Dietz Foundation |
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Iran, in the middle of a period full of tension and change. In 1979: Revolution in Iran you dive together into a piece of history that changed the country forever. One player leads the Coalition, which wants to nationalise the oil industry and later push the Shah off his throne. The other player takes the Royalists and fights to keep Mohammad Reza Pahlavi in power and to protect the oil interests of America and Great Britain. This is a wargame that revolves entirely around cards. At the start of each turn you choose cards together from a shared deck, after which you take turns acting. Influence is your most important weapon. With it you set events in motion, take actions and build up resistance against whoever holds the reins at that moment. The points stay hidden from your opponent, so you never know exactly how you are doing. That keeps the tension high right up to the last turn. Do you have what it takes to change the course of history?
| Aantal spelers | 2 |
| BoardGameGeek categories | Modern Warfare, Political, Wargame |
| BoardGameGeek mechanics | Chit-Pull System, Dice Rolling, Hand Management, Simulation, Action / Event, Open Drafting |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | The Dietz Foundation |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.