Publisher: Tactic
15 Minutes to Self-Destruct is a co-operative game about escaping a spaceship that is about to explode. Preferably before it explodes. The problem is that the self-destruct sequence was set by the ship's AI, which has gone wild, and that same AI is still trying to stop the players from fleeing. To escape, the players have to activate the escape pod by turning on 13 switches all over the ship. To reach the switches, they have to unlock the doors that block the way.
How this works is simple: on your turn you can either roll the dice to unlock doors on your half of the ship OR move your astronaut through doors that have already been unlocked. You try to reach the switches so you can turn them on. Sometimes you roll a dice combination that you cannot use. When that happens, you have to draw a card that may lock unlocked doors or deactivate activated switches. To win the game, all astronauts must reach the escape pod in the centre of the board before time runs out, after all switches have been turned on.
The game is played using a free timer app you download to a smartphone. The timer also plays atmospheric sounds that remind the players how urgent the situation is.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Action / Dexterity, Science Fiction |
| BoardGameGeek mechanics | Cooperative Game, Dice Rolling, Elapsed Real Time Ending, Command Cards, Race |
| Complexiteit | Instapper |
| Leeftijd v.a. | 8 |
| Speeltijd | +/- 15 |
| Taal | Engels |
| Uitgever | Tactic |
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Usually back in stock within 14 days
15 Minutes to Self-Destruct is a co-operative game about escaping a spaceship that is about to explode. Preferably before it explodes. The problem is that the self-destruct sequence was set by the ship's AI, which has gone wild, and that same AI is still trying to stop the players from fleeing. To escape, the players have to activate the escape pod by turning on 13 switches all over the ship. To reach the switches, they have to unlock the doors that block the way.
How this works is simple: on your turn you can either roll the dice to unlock doors on your half of the ship OR move your astronaut through doors that have already been unlocked. You try to reach the switches so you can turn them on. Sometimes you roll a dice combination that you cannot use. When that happens, you have to draw a card that may lock unlocked doors or deactivate activated switches. To win the game, all astronauts must reach the escape pod in the centre of the board before time runs out, after all switches have been turned on.
The game is played using a free timer app you download to a smartphone. The timer also plays atmospheric sounds that remind the players how urgent the situation is.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Action / Dexterity, Science Fiction |
| BoardGameGeek mechanics | Cooperative Game, Dice Rolling, Elapsed Real Time Ending, Command Cards, Race |
| Complexiteit | Instapper |
| Leeftijd v.a. | 8 |
| Speeltijd | +/- 15 |
| Taal | Engels |
| Uitgever | Tactic |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.