Publisher: Salt and Pepper
Midnight in Wildegrens. The church bell rings and the villagers close their shutters. Something is moving in the dark, through the fields and past the old battlefield. Harvests fail, animals die and people vanish without a trace. Behind the old school a shadow slips towards the village well. In the faint light of a lantern you see two witches nod to each other before they disappear towards the forest. In Witchcraft you lead a circle of witches in a world where magic is real, and so are the monsters you meet. You build your own group from families of women, each with their own powers. If you pick several witches from the same family, that family becomes stronger. One family is good at revealing dangers, another at boosting your attack power or at catching helpers. During the game you decide again and again when to use your magic. But be careful: use too much magic and you give yourself away, risking arrest. You complete missions and defeat enemies to show the villagers that magic does not have to be evil. In the end a trial awaits, with three jurors who decide your fate. Each juror has their own opponent, from the Headless Horseman to Baba Yaga. With 56 possible combinations, no two games play the same. Will you convince the jury in time, or will evil defeat you and the village?
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Children's Game, Fantasy, Memory |
| BoardGameGeek mechanics | Memory, Set Collection |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 15 |
| Taal | Engels |
| Uitgever | Salt and Pepper |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
Midnight in Wildegrens. The church bell rings and the villagers close their shutters. Something is moving in the dark, through the fields and past the old battlefield. Harvests fail, animals die and people vanish without a trace. Behind the old school a shadow slips towards the village well. In the faint light of a lantern you see two witches nod to each other before they disappear towards the forest. In Witchcraft you lead a circle of witches in a world where magic is real, and so are the monsters you meet. You build your own group from families of women, each with their own powers. If you pick several witches from the same family, that family becomes stronger. One family is good at revealing dangers, another at boosting your attack power or at catching helpers. During the game you decide again and again when to use your magic. But be careful: use too much magic and you give yourself away, risking arrest. You complete missions and defeat enemies to show the villagers that magic does not have to be evil. In the end a trial awaits, with three jurors who decide your fate. Each juror has their own opponent, from the Headless Horseman to Baba Yaga. With 56 possible combinations, no two games play the same. Will you convince the jury in time, or will evil defeat you and the village?
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Children's Game, Fantasy, Memory |
| BoardGameGeek mechanics | Memory, Set Collection |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 15 |
| Taal | Engels |
| Uitgever | Salt and Pepper |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.