Publisher: (Self-Published)
Your tiger is still completely bare! Not a single stripe in sight. In Tiger Stripes you set out together to earn those stripes. You do that by hunting for food or by searching for glittering jewels. Each turn you choose: do you take a hunting card or do you go looking for treasure? A monkey earns you one stripe, a snake two, a deer three and a wild boar no fewer than four. But watch out, because there are also cards that make you give a stripe to another tiger. Do you keep going or do you play it safe? Would you rather sparkle? Then go hunting for jewels. Each jewel is worth one point and counts straight away. But danger lurks here too, because sometimes another player may simply take a jewel card from you. That keeps things exciting at the table until the very last moment. As soon as one tiger has all ten stripes, the game ends. Everyone adds up the points from their jewels and subtracts two points for every stripe still missing. The player with the most points wins. Tiger Stripes plays in ten minutes and helps young players practise their maths while they play. A cheerful adventure for two to four players aged five and up.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Children's Game |
| BoardGameGeek mechanics | Open Drafting |
| Complexiteit | Instapper |
| Leeftijd v.a. | 5 |
| Speeltijd | +/- 10 |
| Taal | Engels |
| Uitgever | (Self-Published) |
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Usually back in stock within 14 days
Your tiger is still completely bare! Not a single stripe in sight. In Tiger Stripes you set out together to earn those stripes. You do that by hunting for food or by searching for glittering jewels. Each turn you choose: do you take a hunting card or do you go looking for treasure? A monkey earns you one stripe, a snake two, a deer three and a wild boar no fewer than four. But watch out, because there are also cards that make you give a stripe to another tiger. Do you keep going or do you play it safe? Would you rather sparkle? Then go hunting for jewels. Each jewel is worth one point and counts straight away. But danger lurks here too, because sometimes another player may simply take a jewel card from you. That keeps things exciting at the table until the very last moment. As soon as one tiger has all ten stripes, the game ends. Everyone adds up the points from their jewels and subtracts two points for every stripe still missing. The player with the most points wins. Tiger Stripes plays in ten minutes and helps young players practise their maths while they play. A cheerful adventure for two to four players aged five and up.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Children's Game |
| BoardGameGeek mechanics | Open Drafting |
| Complexiteit | Instapper |
| Leeftijd v.a. | 5 |
| Speeltijd | +/- 10 |
| Taal | Engels |
| Uitgever | (Self-Published) |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.