Publisher: Archona Games
In Small Samurai Empires you march through ancient Japan with your army of samurai. Four regions are waiting to be conquered, and your orders decide who rules the land. The player who plans their moves best slowly but surely builds a small empire. The game is played over three eras, each with two rounds. In turn you place your order tokens face down in one of the regions. Only when everyone is done do you flip them over and carry them out one by one. This way you recruit new armies, march out to conquer provinces and build castles to defend your land. Because you cannot see what your opponents are planning, every round stays exciting until the very last moment. At the end of each era you score points for the regions you hold. And watch out: the value of those regions changes during the game, so you have to keep choosing where to aim. Whoever has the most points after three eras may call themselves the ruler of Japan.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Abstract Strategy, Medieval |
| BoardGameGeek mechanics | Area Majority / Influence, Area Movement, Order Counters, Action Queue, End Game Bonuses |
| Complexiteit | Familie |
| Leeftijd v.a. | 13 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Archona Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
In Small Samurai Empires you march through ancient Japan with your army of samurai. Four regions are waiting to be conquered, and your orders decide who rules the land. The player who plans their moves best slowly but surely builds a small empire. The game is played over three eras, each with two rounds. In turn you place your order tokens face down in one of the regions. Only when everyone is done do you flip them over and carry them out one by one. This way you recruit new armies, march out to conquer provinces and build castles to defend your land. Because you cannot see what your opponents are planning, every round stays exciting until the very last moment. At the end of each era you score points for the regions you hold. And watch out: the value of those regions changes during the game, so you have to keep choosing where to aim. Whoever has the most points after three eras may call themselves the ruler of Japan.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Abstract Strategy, Medieval |
| BoardGameGeek mechanics | Area Majority / Influence, Area Movement, Order Counters, Action Queue, End Game Bonuses |
| Complexiteit | Familie |
| Leeftijd v.a. | 13 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Archona Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.