Publisher: Redwell Games
Picture this: two sharpshooters facing each other on a dusty square in the Wild West. You could cut the tension with a knife. Who draws first? In Six Gun Showdown you step into the boots of a gunslinger, and it is all about timing, nerve and a steady hand. Each game lasts just ten minutes, but those minutes are packed with tension. You pick six cards and lay them face down in front of you. On your turn you flip one over. Is there a Draw card among them? Then you pull your weapon and you might hit your opponent first. Reacting fast matters, because whoever touches one of the other player's cards first holds that opponent back for a moment. After that you roll the dice and hope for a clean shot. Each of the six characters has their own dice and their own set of fifteen cards, so no duel feels the same. With two players you play an exciting duel of three rounds, and the sharpshooter with the most points wins. With more players you can even turn it into a full tournament, where everyone takes turns facing each other. Perfect for an evening full of nerve-racking moments and plenty of laughs when someone draws just a little too late.
| Aantal spelers | 2 |
| BoardGameGeek categories | American West, Card Game, Dice, Memory, Real-time |
| BoardGameGeek mechanics | Memory |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 10 |
| Taal | Engels |
| Uitgever | Redwell Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
Picture this: two sharpshooters facing each other on a dusty square in the Wild West. You could cut the tension with a knife. Who draws first? In Six Gun Showdown you step into the boots of a gunslinger, and it is all about timing, nerve and a steady hand. Each game lasts just ten minutes, but those minutes are packed with tension. You pick six cards and lay them face down in front of you. On your turn you flip one over. Is there a Draw card among them? Then you pull your weapon and you might hit your opponent first. Reacting fast matters, because whoever touches one of the other player's cards first holds that opponent back for a moment. After that you roll the dice and hope for a clean shot. Each of the six characters has their own dice and their own set of fifteen cards, so no duel feels the same. With two players you play an exciting duel of three rounds, and the sharpshooter with the most points wins. With more players you can even turn it into a full tournament, where everyone takes turns facing each other. Perfect for an evening full of nerve-racking moments and plenty of laughs when someone draws just a little too late.
| Aantal spelers | 2 |
| BoardGameGeek categories | American West, Card Game, Dice, Memory, Real-time |
| BoardGameGeek mechanics | Memory |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 10 |
| Taal | Engels |
| Uitgever | Redwell Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.