Publisher: (Self-Published)
The land still lies undiscovered before you. But pioneers pitch their tents and build small outposts in places where the soil is rich. An outpost cannot do everything on its own, so railway lines appear to connect them. What starts as a handful of settlements slowly grows into villages and eventually into real cities. How your country develops is entirely up to you. In Pioneer Rails you place cards the way you set dominoes against each other, building your own map as you go. The land cards show resources and rail connections. Outposts can produce something themselves, but sometimes they also need something from another one. If you make sure two outposts are connected by rail and the demand matches the supply, you deliver resources. An outpost then grows into a village, and with a second delivery it becomes a city. The nice thing is that this game was designed especially for solo play. Ideal for a quiet evening at the table, bringing your own world to life step by step. In about twenty minutes you lay connections, watch your country grow and decide which route your pioneers will follow.
| Aantal spelers | 1 |
| BoardGameGeek categories | Card Game, Print & Play, Territory Building, Trains |
| BoardGameGeek mechanics | Pick-up and Deliver, Tile Placement, Network and Route Building |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 20 |
| Taal | Engels |
| Uitgever | (Self-Published) |
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Usually back in stock within 14 days
The land still lies undiscovered before you. But pioneers pitch their tents and build small outposts in places where the soil is rich. An outpost cannot do everything on its own, so railway lines appear to connect them. What starts as a handful of settlements slowly grows into villages and eventually into real cities. How your country develops is entirely up to you. In Pioneer Rails you place cards the way you set dominoes against each other, building your own map as you go. The land cards show resources and rail connections. Outposts can produce something themselves, but sometimes they also need something from another one. If you make sure two outposts are connected by rail and the demand matches the supply, you deliver resources. An outpost then grows into a village, and with a second delivery it becomes a city. The nice thing is that this game was designed especially for solo play. Ideal for a quiet evening at the table, bringing your own world to life step by step. In about twenty minutes you lay connections, watch your country grow and decide which route your pioneers will follow.
| Aantal spelers | 1 |
| BoardGameGeek categories | Card Game, Print & Play, Territory Building, Trains |
| BoardGameGeek mechanics | Pick-up and Deliver, Tile Placement, Network and Route Building |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 20 |
| Taal | Engels |
| Uitgever | (Self-Published) |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.