Publisher: Terra Nova Games
In Ophir you step aboard your own trading ship and sail the seas of an ancient, prosperous world. As an influential figure from the world of trade, government or faith, you have just one big goal in mind: building the Temple. Layer by layer this remarkable structure rises, while you and your fellow players supply silver and gold. To pay for those precious building materials, you sail to seven locations and collect goods. At the Market you deliver them for coins, or you trade them at the Temple for favours. Trading at the right moment, arranging your hold cleverly and thinking carefully about your route: that is what it is all about. And you need to keep up the pace, because as soon as the Temple is finished, the game ends right away. The clear board and the absence of direct conflict make Ophir wonderfully accessible for the whole family. Yet there is more beneath the surface. Thanks to the changing setup, the individual roles for each player and a market that keeps shifting, every game stays exciting and different. Who will earn a place in the tales of Ophir?
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Ancient, Economic, Religious, Nautical |
| BoardGameGeek mechanics | Dice Rolling, Grid Movement, Hexagon Grid, Modular Board, Pick-up and Deliver, Set Collection, Variable Player Powers, Variable Set-up, Market |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 60 |
| Taal | Engels |
| Uitgever | Terra Nova Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
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In Ophir you step aboard your own trading ship and sail the seas of an ancient, prosperous world. As an influential figure from the world of trade, government or faith, you have just one big goal in mind: building the Temple. Layer by layer this remarkable structure rises, while you and your fellow players supply silver and gold. To pay for those precious building materials, you sail to seven locations and collect goods. At the Market you deliver them for coins, or you trade them at the Temple for favours. Trading at the right moment, arranging your hold cleverly and thinking carefully about your route: that is what it is all about. And you need to keep up the pace, because as soon as the Temple is finished, the game ends right away. The clear board and the absence of direct conflict make Ophir wonderfully accessible for the whole family. Yet there is more beneath the surface. Thanks to the changing setup, the individual roles for each player and a market that keeps shifting, every game stays exciting and different. Who will earn a place in the tales of Ophir?
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Ancient, Economic, Religious, Nautical |
| BoardGameGeek mechanics | Dice Rolling, Grid Movement, Hexagon Grid, Modular Board, Pick-up and Deliver, Set Collection, Variable Player Powers, Variable Set-up, Market |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 60 |
| Taal | Engels |
| Uitgever | Terra Nova Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.