Publisher: GOOD GAMES PUBLISHIN
After a hard journey through the strange land of Valanyr, your caravan finally arrives at Camp Trinity. It is a young, thriving settlement, built on the remains of a kingdom once destroyed by an ancient disaster. Like many others here, you started out as a wizard without a great name, looking for a better fate. That ancient disaster changed the magic of Valanyr. The elements of nature, which normally stay separate, merge here with ease. This creates new and unknown spells. You start from nothing, but that also means new discoveries. In Mercurial you learn magical techniques to keep the chaos of your elemental dice under control. With those elements you combine small spells into something bigger and surprising. Your spells can bring destruction, restore life or do something completely different. Use them for heroic deeds: help your allies defeat dangerous beasts or show lost travellers the way. Every player starts with different powers and resources, so every journey feels different. Step into the wondrous world of Mercurial and discover a new age full of magic.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Fantasy |
| BoardGameGeek mechanics | Deck, Bag, and Pool Building, Dice Rolling, Hand Management, Set Collection, Action Retrieval, Contracts, Increase Value of Unchosen Resources, Open Drafting, Random Production, Solo / Solitaire Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | GOOD GAMES PUBLISHIN |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
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After a hard journey through the strange land of Valanyr, your caravan finally arrives at Camp Trinity. It is a young, thriving settlement, built on the remains of a kingdom once destroyed by an ancient disaster. Like many others here, you started out as a wizard without a great name, looking for a better fate. That ancient disaster changed the magic of Valanyr. The elements of nature, which normally stay separate, merge here with ease. This creates new and unknown spells. You start from nothing, but that also means new discoveries. In Mercurial you learn magical techniques to keep the chaos of your elemental dice under control. With those elements you combine small spells into something bigger and surprising. Your spells can bring destruction, restore life or do something completely different. Use them for heroic deeds: help your allies defeat dangerous beasts or show lost travellers the way. Every player starts with different powers and resources, so every journey feels different. Step into the wondrous world of Mercurial and discover a new age full of magic.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Fantasy |
| BoardGameGeek mechanics | Deck, Bag, and Pool Building, Dice Rolling, Hand Management, Set Collection, Action Retrieval, Contracts, Increase Value of Unchosen Resources, Open Drafting, Random Production, Solo / Solitaire Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | GOOD GAMES PUBLISHIN |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.