Publisher: Game and a Curry
Welcome to Mr. White, the most feared villain on screen. You are one of his right-hand people and you get a special job: build his secret headquarters, hidden deep under a volcano on a lonely island. In Lair you work on rooms such as a rocket bunker, an interrogation room and even a pool full of sharks. Pick the best spot and earn your boss's favour. This is a game for builders with a plan. You direct two kinds of workers: ordinary henchmen who claim a room, and the boss who commands henchmen to put rooms to work. Want to use another player's henchman? That costs you a work token, which goes straight to that player. The score track is also your elevator shaft and grows during the game, which puts a fun edge on your building choices. Lair comes in a small box, but plays like a big strategy game. The atmosphere is spot on, with a wink in the artwork and rules that reward mean moves. Gather your workers, spend your resources carefully and build the ultimate villain's nest. An evening full of scheming, plotting and quietly laughing at your own wickedness.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Card Game, City Building, Spies / Secret Agents |
| BoardGameGeek mechanics | Action Points, Modular Board, Worker Placement, Different Worker Types, Action Drafting, Ownership, Race |
| Complexiteit | Familie |
| Leeftijd v.a. | 14 |
| Speeltijd | +/- 60 |
| Taal | Engels |
| Uitgever | Game and a Curry, LLC |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
Welcome to Mr. White, the most feared villain on screen. You are one of his right-hand people and you get a special job: build his secret headquarters, hidden deep under a volcano on a lonely island. In Lair you work on rooms such as a rocket bunker, an interrogation room and even a pool full of sharks. Pick the best spot and earn your boss's favour. This is a game for builders with a plan. You direct two kinds of workers: ordinary henchmen who claim a room, and the boss who commands henchmen to put rooms to work. Want to use another player's henchman? That costs you a work token, which goes straight to that player. The score track is also your elevator shaft and grows during the game, which puts a fun edge on your building choices. Lair comes in a small box, but plays like a big strategy game. The atmosphere is spot on, with a wink in the artwork and rules that reward mean moves. Gather your workers, spend your resources carefully and build the ultimate villain's nest. An evening full of scheming, plotting and quietly laughing at your own wickedness.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Card Game, City Building, Spies / Secret Agents |
| BoardGameGeek mechanics | Action Points, Modular Board, Worker Placement, Different Worker Types, Action Drafting, Ownership, Race |
| Complexiteit | Familie |
| Leeftijd v.a. | 14 |
| Speeltijd | +/- 60 |
| Taal | Engels |
| Uitgever | Game and a Curry, LLC |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.