Publisher: 999 Games
This is the Dutch-language edition. This tactical and strategic board game won the Premio Archimede game design contest in 2012.
You are one of the characters who set out on a journey like Marco Polo's after he discovered the Silk Road. Each character has unique abilities that give them certain advantages in the game. Every round starts with rolling 5 dice. These partly determine the options you have. The higher the dice, the more valuable your actions, but you also have to pay more if you choose an action that is already taken.
You mainly score points for fulfilling trade contracts, founding certain trading posts and reaching Beijing. For that you need goods and camels. You can get these on certain action spaces. Each action space calls for 1, 2 or 3 dice, and the lowest value decides how often you may perform the action or how much the action yields. To use an action space that is already occupied, you must pay the value of your die in money.
Marco Polo offers so many choices that the game is always different. A must-play for real fans!
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Dice, Economic, Medieval, Travel |
| BoardGameGeek mechanics | Dice Rolling, Point to Point Movement, Variable Player Powers, Variable Set-up, Contracts, End Game Bonuses, Resource to Move, Turn Order: Claim Action, Worker Placement with Dice Workers |
| Complexiteit | Kenner |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Nederlands |
| Uitgever | 999 Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
This is the Dutch-language edition. This tactical and strategic board game won the Premio Archimede game design contest in 2012.
You are one of the characters who set out on a journey like Marco Polo's after he discovered the Silk Road. Each character has unique abilities that give them certain advantages in the game. Every round starts with rolling 5 dice. These partly determine the options you have. The higher the dice, the more valuable your actions, but you also have to pay more if you choose an action that is already taken.
You mainly score points for fulfilling trade contracts, founding certain trading posts and reaching Beijing. For that you need goods and camels. You can get these on certain action spaces. Each action space calls for 1, 2 or 3 dice, and the lowest value decides how often you may perform the action or how much the action yields. To use an action space that is already occupied, you must pay the value of your die in money.
Marco Polo offers so many choices that the game is always different. A must-play for real fans!
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Dice, Economic, Medieval, Travel |
| BoardGameGeek mechanics | Dice Rolling, Point to Point Movement, Variable Player Powers, Variable Set-up, Contracts, End Game Bonuses, Resource to Move, Turn Order: Claim Action, Worker Placement with Dice Workers |
| Complexiteit | Kenner |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Nederlands |
| Uitgever | 999 Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.