Publisher: Renegade Game Studios
Your ship has been pulled through a black hole and ends up in a strange dimension. With no fuel to get home, you are stuck among floating space wrecks and a gravity that sucks everything towards everything else. In Gravwell 2nd Edition you do everything you can to reach the warp gate first, because that gate brings you and your crew back to safe ground. The only problem is that moving works very differently here: you always fly towards the nearest object, and that is usually another player's ship. Each round you collect fuel cards, but you do not get to see everything you pick up. Then you play your cards in the order you choose yourself. Once everyone flips a card, they are resolved in alphabetical order. That is when the laughing and groaning around the table starts, because that neat leap forward suddenly turns into a dive back into space. Luckily you have one emergency stop per round to save yourself at just the right moment. This second edition adds 40 fuel cards, so you can now play with up to six people. The box also holds captain cards that give each ship its own power. The first to escape wins. If nobody manages it after six rounds, the player closest to the gate takes the victory.
| Aantal spelers | 2 - 6 |
| BoardGameGeek categories | Card Game, Science Fiction |
| BoardGameGeek mechanics | Simultaneous Action Selection, Action Queue, Bias, Open Drafting, Solo / Solitaire Game, Track Movement |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 45 |
| Taal | Engels |
| Uitgever | Renegade Game Studios |
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Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
Your ship has been pulled through a black hole and ends up in a strange dimension. With no fuel to get home, you are stuck among floating space wrecks and a gravity that sucks everything towards everything else. In Gravwell 2nd Edition you do everything you can to reach the warp gate first, because that gate brings you and your crew back to safe ground. The only problem is that moving works very differently here: you always fly towards the nearest object, and that is usually another player's ship. Each round you collect fuel cards, but you do not get to see everything you pick up. Then you play your cards in the order you choose yourself. Once everyone flips a card, they are resolved in alphabetical order. That is when the laughing and groaning around the table starts, because that neat leap forward suddenly turns into a dive back into space. Luckily you have one emergency stop per round to save yourself at just the right moment. This second edition adds 40 fuel cards, so you can now play with up to six people. The box also holds captain cards that give each ship its own power. The first to escape wins. If nobody manages it after six rounds, the player closest to the gate takes the victory.
| Aantal spelers | 2 - 6 |
| BoardGameGeek categories | Card Game, Science Fiction |
| BoardGameGeek mechanics | Simultaneous Action Selection, Action Queue, Bias, Open Drafting, Solo / Solitaire Game, Track Movement |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 45 |
| Taal | Engels |
| Uitgever | Renegade Game Studios |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.