Publisher: Active Magic Games
What if you decided what your country's tanks looked like? In Built for War: Design, Build, and Destroy World War II Tanks you step into the role of designer for one of the four major armies of the Second World War. You choose how thick the armour is, how big the gun is and how fast your vehicle races across the battlefield. Every choice counts, because your opponent is not sitting still either. Will you go for a true colossus that even outmatches the feared King Tiger, but crawls slowly and clumsily across the field? Or will you build light, nimble tanks that strike quickly at your enemy's support units? You never know exactly what the other players are secretly developing. That makes every decision exciting and sometimes a little risky. You play this game with one to four people and it takes about an hour and a half. Perfect for an evening when you gather around the table and lose yourself completely in building, planning and battling each other. For fans of history and tough choices, this is an adventure to experience together.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | World War II |
| BoardGameGeek mechanics | Variable Player Powers, Action Drafting, Command Cards, Critical Hits and Failures, Open Drafting, Solo / Solitaire Game, Take That, Turn Order: Claim Action |
| Complexiteit | Familie |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Active Magic Games |
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Only customers who bought this game can leave a review. Check the invitation in your email.
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What if you decided what your country's tanks looked like? In Built for War: Design, Build, and Destroy World War II Tanks you step into the role of designer for one of the four major armies of the Second World War. You choose how thick the armour is, how big the gun is and how fast your vehicle races across the battlefield. Every choice counts, because your opponent is not sitting still either. Will you go for a true colossus that even outmatches the feared King Tiger, but crawls slowly and clumsily across the field? Or will you build light, nimble tanks that strike quickly at your enemy's support units? You never know exactly what the other players are secretly developing. That makes every decision exciting and sometimes a little risky. You play this game with one to four people and it takes about an hour and a half. Perfect for an evening when you gather around the table and lose yourself completely in building, planning and battling each other. For fans of history and tough choices, this is an adventure to experience together.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | World War II |
| BoardGameGeek mechanics | Variable Player Powers, Action Drafting, Command Cards, Critical Hits and Failures, Open Drafting, Solo / Solitaire Game, Take That, Turn Order: Claim Action |
| Complexiteit | Familie |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Active Magic Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.