Publisher: GMT Games
Step back in time and bring the great civilisations around the Mediterranean to life. In Ancient Civilizations of the Inner Sea you build a thriving empire or conquer new lands along the coast and out on the water. You start small, in scattered settlements at the dawn of the Bronze Age, or jump straight into a scenario where you take charge of mighty peoples such as Troy, Egypt, Carthage and Rome. And the best part: you never have to roll a single die. Around the table it gets really exciting. With one to six players, everyone takes care of one or more civilisations. You fight across several eras, at sea and on land, and try to shape history your way. The 110 event cards bring surprises: one time you get a great general or a handy architect, the next a plague breaks out, barbarians come from every side or a volcano erupts. No two games are ever the same. Prefer to play on your own? That works too. In the solo scenarios you save Egypt from invaders, defend Rome against the barbarians or march with the Greeks against Persia. The rulebook is short, so you are playing in no time. Easy to learn, challenging to master and different every time.
| Aantal spelers | 1 - 6 |
| BoardGameGeek categories | Ancient, Civilization, Wargame |
| BoardGameGeek mechanics | Area Majority / Influence, Area Movement, Hand Management, Variable Player Powers, Card Play Conflict Resolution, Chaining, Solo / Solitaire Game, Sudden Death Ending, Take That |
| Complexiteit | Familie |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | GMT Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
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Step back in time and bring the great civilisations around the Mediterranean to life. In Ancient Civilizations of the Inner Sea you build a thriving empire or conquer new lands along the coast and out on the water. You start small, in scattered settlements at the dawn of the Bronze Age, or jump straight into a scenario where you take charge of mighty peoples such as Troy, Egypt, Carthage and Rome. And the best part: you never have to roll a single die. Around the table it gets really exciting. With one to six players, everyone takes care of one or more civilisations. You fight across several eras, at sea and on land, and try to shape history your way. The 110 event cards bring surprises: one time you get a great general or a handy architect, the next a plague breaks out, barbarians come from every side or a volcano erupts. No two games are ever the same. Prefer to play on your own? That works too. In the solo scenarios you save Egypt from invaders, defend Rome against the barbarians or march with the Greeks against Persia. The rulebook is short, so you are playing in no time. Easy to learn, challenging to master and different every time.
| Aantal spelers | 1 - 6 |
| BoardGameGeek categories | Ancient, Civilization, Wargame |
| BoardGameGeek mechanics | Area Majority / Influence, Area Movement, Hand Management, Variable Player Powers, Card Play Conflict Resolution, Chaining, Solo / Solitaire Game, Sudden Death Ending, Take That |
| Complexiteit | Familie |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | GMT Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.