Publisher: Certifiable Studios
In a remote research camp in Antarctica, everything starts out friendly. You are all human, you trust each other completely, and together you want to survive this freezing place. But then the temperature drops, mistakes are made and doubt creeps in. Who can you really trust? In Who Goes There? 2nd Edition you work together against the icy cold, mad dogs and crazed men, but above all against an alien creature hiding somewhere among you. To survive you have to build, trade and equip yourself with better weapons and gear. You share food, pass around medical kits and help each other grow stronger. Still, every trade is a risk, because The Thing is waiting for exactly that moment. Staying inside keeps you warm, but it will not win you the game. Only by going outside and saving the camp do you get closer to victory. And outside, danger is waiting to infect you. This second edition adds a new Frostbite rule, so players are not knocked out too quickly. Everyone can now find keys to open a locked door, some events have been reworked, and there is even a new card type that strikes at the end of a round. An evening full of tension, teamwork and growing mistrust is waiting for you.
| Aantal spelers | 3 - 6 |
| BoardGameGeek categories | Horror, Novel-based, Science Fiction |
| BoardGameGeek mechanics | Dice Rolling, Role Playing, Open Drafting, Traitor Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Certifiable Studios |
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Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
In a remote research camp in Antarctica, everything starts out friendly. You are all human, you trust each other completely, and together you want to survive this freezing place. But then the temperature drops, mistakes are made and doubt creeps in. Who can you really trust? In Who Goes There? 2nd Edition you work together against the icy cold, mad dogs and crazed men, but above all against an alien creature hiding somewhere among you. To survive you have to build, trade and equip yourself with better weapons and gear. You share food, pass around medical kits and help each other grow stronger. Still, every trade is a risk, because The Thing is waiting for exactly that moment. Staying inside keeps you warm, but it will not win you the game. Only by going outside and saving the camp do you get closer to victory. And outside, danger is waiting to infect you. This second edition adds a new Frostbite rule, so players are not knocked out too quickly. Everyone can now find keys to open a locked door, some events have been reworked, and there is even a new card type that strikes at the end of a round. An evening full of tension, teamwork and growing mistrust is waiting for you.
| Aantal spelers | 3 - 6 |
| BoardGameGeek categories | Horror, Novel-based, Science Fiction |
| BoardGameGeek mechanics | Dice Rolling, Role Playing, Open Drafting, Traitor Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Certifiable Studios |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.