Publisher: Teeturtle
Already know Twisted Cryptids and want to add more secrets to it? Then the Twisted Cryptids Cryptid Culture Expansion is just what you are looking for. Two new creatures join the game: the Jersey Devil and the Lizard Person. Both have their own special powers that you can use once per round. But the real surprise is hidden in the name: cults. At the start you choose from six different cults, each with its own style. Think of Attraction, Hunger, Whispers, Might, Mystery and Passage. The more people you win over and the further your influence grows, the more powerful the rituals you can perform. Please note: your choice is fixed for the rest of the game, so choose carefully. You guide your cult through The Wilderness, let followers work for you and try to win more and more people over to your side. Besides the cults, this expansion adds plenty of new content. There are four new hidden traits, twenty-one extra action cards with a fresh function, six new events and sighting cards for the two creatures. That way every evening in the woods is different, and you have plenty of reasons to stay at the table together.
| Aantal spelers | 2 - 6 |
| BoardGameGeek categories | Card Game, Expansion for Base-game |
| BoardGameGeek mechanics | Events, Variable Player Powers, Variable Set-up |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 60 |
| Taal | Engels |
| Uitgever | Teeturtle |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
Already know Twisted Cryptids and want to add more secrets to it? Then the Twisted Cryptids Cryptid Culture Expansion is just what you are looking for. Two new creatures join the game: the Jersey Devil and the Lizard Person. Both have their own special powers that you can use once per round. But the real surprise is hidden in the name: cults. At the start you choose from six different cults, each with its own style. Think of Attraction, Hunger, Whispers, Might, Mystery and Passage. The more people you win over and the further your influence grows, the more powerful the rituals you can perform. Please note: your choice is fixed for the rest of the game, so choose carefully. You guide your cult through The Wilderness, let followers work for you and try to win more and more people over to your side. Besides the cults, this expansion adds plenty of new content. There are four new hidden traits, twenty-one extra action cards with a fresh function, six new events and sighting cards for the two creatures. That way every evening in the woods is different, and you have plenty of reasons to stay at the table together.
| Aantal spelers | 2 - 6 |
| BoardGameGeek categories | Card Game, Expansion for Base-game |
| BoardGameGeek mechanics | Events, Variable Player Powers, Variable Set-up |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 60 |
| Taal | Engels |
| Uitgever | Teeturtle |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.