Publisher: Fantasy Flight Games
https://youtu.be/6q_M_2_kHvE
Mecatol Rex. The centre of the known galaxy and seat of the former Lazax Empire. Scarred by the flames of betrayal, Rex is a ghostly reminder of a fallen empire and long forgotten ages, yet it remains an object of reverence, and desire, in a galaxy full of conflict and uncertainty.
In Twilight Imperium Fourth Edition you take command of one of seventeen unique civilisations to fight for interstellar supremacy through warfare, trade, shaky alliances and political dominance. Each faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economy.
Twilight Imperium Fourth Edition is an epic board game of galactic conquest for three to six players. No two games are ever the same. At the start of every galactic age the board is built up uniquely and strategically with 51 galaxy tiles containing everything from lush new planets to supernovas, from asteroid fields to gravity rifts.
A round begins with players choosing one of the eight strategy cards. These cards determine both the turn order and special abilities in the fields of ship movement, trade, technology and more. After that, players explore the galaxy, claim new planets, wage war and activate their strategy cards.
Your fleet consists of various ships, including:
In addition, every faction has a unique flagship that works together with their unique abilities!
A round ends when all players have passed. During the status phase players can claim public and secret objectives that earn victory points. The first player to earn ten victory points wins the game!
If a player controls Mecatol Rex at the centre of the galaxy, players take part in the agenda phase. The Speaker draws a card from the agenda deck and calls for a vote that will change the course of the game. Players vote with the influence values of their planets. The option with the most votes is passed into law.
With 354 plastic miniatures, 450 cards, 700 tokens, 51 galaxy tiles and much more, Twilight Imperium Fourth Edition redefines what it means to be epic in the world of board games!
You can find the Learn to Play Guide here: Twilight Imperium Learn to Play (EN)
Would you rather watch a video? See below!
https://www.youtube.com/watch?v=_u2xEap5hBM
| Aantal spelers | 3 - 6 |
| BoardGameGeek categories | Civilization, Economic, Exploration, Negotiation, Political, Science Fiction, Space Exploration, Territory Building, Wargame |
| BoardGameGeek mechanics | Dice Rolling, Grid Movement, Hexagon Grid, Modular Board, Tech Trees / Tech Tracks, Trading, Variable Player Powers, Variable Set-up, Voting, Action Drafting, Area-Impulse, Follow, Increase Value of Unchosen Resources, King of the Hill, Movement Points, Race, Variable Phase Order |
| Complexiteit | Expert |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Fantasy Flight Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
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https://youtu.be/6q_M_2_kHvE
Mecatol Rex. The centre of the known galaxy and seat of the former Lazax Empire. Scarred by the flames of betrayal, Rex is a ghostly reminder of a fallen empire and long forgotten ages, yet it remains an object of reverence, and desire, in a galaxy full of conflict and uncertainty.
In Twilight Imperium Fourth Edition you take command of one of seventeen unique civilisations to fight for interstellar supremacy through warfare, trade, shaky alliances and political dominance. Each faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economy.
Twilight Imperium Fourth Edition is an epic board game of galactic conquest for three to six players. No two games are ever the same. At the start of every galactic age the board is built up uniquely and strategically with 51 galaxy tiles containing everything from lush new planets to supernovas, from asteroid fields to gravity rifts.
A round begins with players choosing one of the eight strategy cards. These cards determine both the turn order and special abilities in the fields of ship movement, trade, technology and more. After that, players explore the galaxy, claim new planets, wage war and activate their strategy cards.
Your fleet consists of various ships, including:
In addition, every faction has a unique flagship that works together with their unique abilities!
A round ends when all players have passed. During the status phase players can claim public and secret objectives that earn victory points. The first player to earn ten victory points wins the game!
If a player controls Mecatol Rex at the centre of the galaxy, players take part in the agenda phase. The Speaker draws a card from the agenda deck and calls for a vote that will change the course of the game. Players vote with the influence values of their planets. The option with the most votes is passed into law.
With 354 plastic miniatures, 450 cards, 700 tokens, 51 galaxy tiles and much more, Twilight Imperium Fourth Edition redefines what it means to be epic in the world of board games!
You can find the Learn to Play Guide here: Twilight Imperium Learn to Play (EN)
Would you rather watch a video? See below!
https://www.youtube.com/watch?v=_u2xEap5hBM
| Aantal spelers | 3 - 6 |
| BoardGameGeek categories | Civilization, Economic, Exploration, Negotiation, Political, Science Fiction, Space Exploration, Territory Building, Wargame |
| BoardGameGeek mechanics | Dice Rolling, Grid Movement, Hexagon Grid, Modular Board, Tech Trees / Tech Tracks, Trading, Variable Player Powers, Variable Set-up, Voting, Action Drafting, Area-Impulse, Follow, Increase Value of Unchosen Resources, King of the Hill, Movement Points, Race, Variable Phase Order |
| Complexiteit | Expert |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Fantasy Flight Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.