Publisher: Go on Board
Become a witcher, a trained monster hunter, and step into the world of The Witcher Old World Deluxe. The story takes place years before Geralt of Rivia roamed the land. Back then, many more monsters wandered the Continent. That made it dangerous, so hunters were needed who knew how to defeat such creatures. Five schools trained their students with brutal drills. Once ready, they set out into the world in search of adventure, danger and a purse full of coins. In this adventure game you travel with 2 to 5 players across a large map full of quests. You make tough choices where right and wrong are not always clear, you fight monsters and sometimes you even come to blows with another witcher to defend the honour of your school. You build up your own card set from attacks, dodges and the well-known combat magic called 'signs'. By combining cards cleverly you pull off powerful actions. The first player to collect enough trophies wins immediately. At the start you agree on how many that is, between 4 and 6. You earn trophies by defeating monsters, winning tavern brawls, fully developing your skills and completing certain quests. And would you rather head out alone? Then play the solo mode and experience your own journey across the Continent.
| Aantal spelers | 1 - 5 |
| BoardGameGeek categories | Adventure, Fantasy, Fighting, Novel-based, Travel, Video Game Theme |
| BoardGameGeek mechanics | Deck, Bag, and Pool Building, Dice Rolling, Hand Management, Pick-up and Deliver, Point to Point Movement, Role Playing, Variable Player Powers, Variable Set-up, Card Play Conflict Resolution, Events, Increase Value of Unchosen Resources, Narrative Choice / Paragraph, Open Drafting, Race, Solo / Solitaire Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Go on Board |
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Become a witcher, a trained monster hunter, and step into the world of The Witcher Old World Deluxe. The story takes place years before Geralt of Rivia roamed the land. Back then, many more monsters wandered the Continent. That made it dangerous, so hunters were needed who knew how to defeat such creatures. Five schools trained their students with brutal drills. Once ready, they set out into the world in search of adventure, danger and a purse full of coins. In this adventure game you travel with 2 to 5 players across a large map full of quests. You make tough choices where right and wrong are not always clear, you fight monsters and sometimes you even come to blows with another witcher to defend the honour of your school. You build up your own card set from attacks, dodges and the well-known combat magic called 'signs'. By combining cards cleverly you pull off powerful actions. The first player to collect enough trophies wins immediately. At the start you agree on how many that is, between 4 and 6. You earn trophies by defeating monsters, winning tavern brawls, fully developing your skills and completing certain quests. And would you rather head out alone? Then play the solo mode and experience your own journey across the Continent.
| Aantal spelers | 1 - 5 |
| BoardGameGeek categories | Adventure, Fantasy, Fighting, Novel-based, Travel, Video Game Theme |
| BoardGameGeek mechanics | Deck, Bag, and Pool Building, Dice Rolling, Hand Management, Pick-up and Deliver, Point to Point Movement, Role Playing, Variable Player Powers, Variable Set-up, Card Play Conflict Resolution, Events, Increase Value of Unchosen Resources, Narrative Choice / Paragraph, Open Drafting, Race, Solo / Solitaire Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Go on Board |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.