Publisher: Redimp Games
On the world of Midgaard everything is in a fragile balance. It is a land full of magic, but it stays stuck at the level of the Viking age. Then scientists arrive from Earth. The power they gain by mastering magic changes them. They become gods, ready to sacrifice any life for their own grand plans. In The Lord of the Ice Garden you step into the shoes of such a god and fight for control over the Coast of Sails. From the very first turn you are in the middle of the battle. You feel the tension, smell blood and sweat and hear the weapons clash. Every player has their own character with their own goals and their own special units. One lures inhabitants to the Ice Garden, another spreads her faith and builds Red Towers. But watch out: every time you use magic, your reputation drops. And then there is Vuko, the agent who wants to send the scientists back to Earth. He always seeks out the player with the lowest morale and makes short work of one of their units. The game has surprising depth and plenty of choices. You place action tokens, gather resources, shift your influence and try to control regions. There are three ways to win, so no two games feel the same. For two to four players aged 14 and up, and it also plays very well solo. Expect about an hour and a half full of battle and sharp decisions.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Fantasy, Fighting, Horror, Medieval, Mythology, Novel-based, Science Fiction |
| BoardGameGeek mechanics | Action Points, Area Majority / Influence, Variable Player Powers, Worker Placement, Action Queue, Variable Phase Order |
| Complexiteit | Expert |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Redimp Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
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On the world of Midgaard everything is in a fragile balance. It is a land full of magic, but it stays stuck at the level of the Viking age. Then scientists arrive from Earth. The power they gain by mastering magic changes them. They become gods, ready to sacrifice any life for their own grand plans. In The Lord of the Ice Garden you step into the shoes of such a god and fight for control over the Coast of Sails. From the very first turn you are in the middle of the battle. You feel the tension, smell blood and sweat and hear the weapons clash. Every player has their own character with their own goals and their own special units. One lures inhabitants to the Ice Garden, another spreads her faith and builds Red Towers. But watch out: every time you use magic, your reputation drops. And then there is Vuko, the agent who wants to send the scientists back to Earth. He always seeks out the player with the lowest morale and makes short work of one of their units. The game has surprising depth and plenty of choices. You place action tokens, gather resources, shift your influence and try to control regions. There are three ways to win, so no two games feel the same. For two to four players aged 14 and up, and it also plays very well solo. Expect about an hour and a half full of battle and sharp decisions.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Fantasy, Fighting, Horror, Medieval, Mythology, Novel-based, Science Fiction |
| BoardGameGeek mechanics | Action Points, Area Majority / Influence, Variable Player Powers, Worker Placement, Action Queue, Variable Phase Order |
| Complexiteit | Expert |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Redimp Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.