Publisher: Renegade Game Studios
From the coast of the Levant to the far-off harbour of Carthage, the Phoenicians made their name as traders and seafarers. Their fast ships ruled the Mediterranean, and they defended their trade routes fiercely. They invented a new script and made jewellery, pottery, fine glassware and the precious purple cloth everyone longed for. In The Great Sea you take charge of a city state such as Tyre, Sidon, Byblos or Arwad. Now it is up to you to build a fleet and spread your influence across the sea. You can win in two ways: by conquest or by trade. Build your ships, strengthen your routes and develop new techniques for land and sea. The ancient temples on the map play a big part in this. Whoever manages to control them comes a good deal closer to victory. The game ends the moment a player's temple marker lands on the same spot as their battle or trade marker. This is a game for enthusiasts who like to take their time. Expect about two hours full of choices, strategy and tension at the table. Perfect for an evening when you want to disappear into another world together.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Ancient, Nautical |
| BoardGameGeek mechanics | Area Majority / Influence, Area Movement, Hand Management, Card Play Conflict Resolution, Track Movement |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Renegade Game Studios |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
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From the coast of the Levant to the far-off harbour of Carthage, the Phoenicians made their name as traders and seafarers. Their fast ships ruled the Mediterranean, and they defended their trade routes fiercely. They invented a new script and made jewellery, pottery, fine glassware and the precious purple cloth everyone longed for. In The Great Sea you take charge of a city state such as Tyre, Sidon, Byblos or Arwad. Now it is up to you to build a fleet and spread your influence across the sea. You can win in two ways: by conquest or by trade. Build your ships, strengthen your routes and develop new techniques for land and sea. The ancient temples on the map play a big part in this. Whoever manages to control them comes a good deal closer to victory. The game ends the moment a player's temple marker lands on the same spot as their battle or trade marker. This is a game for enthusiasts who like to take their time. Expect about two hours full of choices, strategy and tension at the table. Perfect for an evening when you want to disappear into another world together.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Ancient, Nautical |
| BoardGameGeek mechanics | Area Majority / Influence, Area Movement, Hand Management, Card Play Conflict Resolution, Track Movement |
| Complexiteit | Kenner |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Renegade Game Studios |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.