Publisher: Mindclash Games
In Septima you step into the shoes of a coven leader with one dream: to become the new High Witch.
Over four seasons you build up your witch collective, gather ingredients, brew powerful potions, heal villagers and try to carefully nudge the mood in superstitious Noctenburg your way. Every action earns you Wisdom, but it also earns you something else: suspicion.
The heart of the game is the simultaneous action system: each round you choose an action card. Do you play it safe? Or do you pick the same action as other players, or even as Septima herself, to gain a strong bonus? Acting together gives you an advantage, but it also makes you visible to Witch Hunters. So Septima always comes back to the same question: how much are you willing to risk for a big effect?
By performing magical deeds you win supporters who help you during the trials in the village. If you save an accused witch from banishment, she joins your coven right away. Even witches from other players can switch sides thanks to your help, which makes the game wonderfully interactive.
Check the video below!
https://www.youtube.com/watch?v=_PVQchm2vgk
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Fantasy, Mythology |
| BoardGameGeek mechanics | Hand Management, Simultaneous Action Selection, Variable Player Powers |
| Complexiteit | Kenner |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Mindclash Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
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In Septima you step into the shoes of a coven leader with one dream: to become the new High Witch.
Over four seasons you build up your witch collective, gather ingredients, brew powerful potions, heal villagers and try to carefully nudge the mood in superstitious Noctenburg your way. Every action earns you Wisdom, but it also earns you something else: suspicion.
The heart of the game is the simultaneous action system: each round you choose an action card. Do you play it safe? Or do you pick the same action as other players, or even as Septima herself, to gain a strong bonus? Acting together gives you an advantage, but it also makes you visible to Witch Hunters. So Septima always comes back to the same question: how much are you willing to risk for a big effect?
By performing magical deeds you win supporters who help you during the trials in the village. If you save an accused witch from banishment, she joins your coven right away. Even witches from other players can switch sides thanks to your help, which makes the game wonderfully interactive.
Check the video below!
https://www.youtube.com/watch?v=_PVQchm2vgk
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Fantasy, Mythology |
| BoardGameGeek mechanics | Hand Management, Simultaneous Action Selection, Variable Player Powers |
| Complexiteit | Kenner |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Mindclash Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.