Publisher: Center for Learning Through Games and Simulations
In the little town of La Ville, the church has been occupied by an invading army. Now what? The beautiful art inside that church has to be saved, but how do you go about it? Do you storm the church and risk your life, or blow the building up with a bomb? In Monumental Consequence you step into the shoes of a resident and decide together what happens. Everyone gets their own role with their own goal. That makes things tricky, because not everyone wants the same thing. You talk, you persuade and you vote, until a decision is made. Does the vote lead nowhere? Then a roll of the dice gives the story a new twist and you start another round. The game continues until one side has enough votes. A final dice roll decides who wins and what the consequences of the chosen path are. With a group of 9 up to as many as 38 players, this turns into an evening full of heated discussions, surprising allies and choices you will remember for a long time.
| Aantal spelers | 9 - 38 |
| BoardGameGeek categories | Card Game, Negotiation |
| BoardGameGeek mechanics | Dice Rolling, Role Playing, Scenario / Mission / Campaign Game, Voting, Negotiation, Roles with Asymmetric Information |
| Complexiteit | Instapper |
| Leeftijd v.a. | 14 |
| Speeltijd | +/- 60 |
| Taal | Engels |
| Uitgever | Center for Learning Through Games and Simulations |
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Usually back in stock within 14 days
In the little town of La Ville, the church has been occupied by an invading army. Now what? The beautiful art inside that church has to be saved, but how do you go about it? Do you storm the church and risk your life, or blow the building up with a bomb? In Monumental Consequence you step into the shoes of a resident and decide together what happens. Everyone gets their own role with their own goal. That makes things tricky, because not everyone wants the same thing. You talk, you persuade and you vote, until a decision is made. Does the vote lead nowhere? Then a roll of the dice gives the story a new twist and you start another round. The game continues until one side has enough votes. A final dice roll decides who wins and what the consequences of the chosen path are. With a group of 9 up to as many as 38 players, this turns into an evening full of heated discussions, surprising allies and choices you will remember for a long time.
| Aantal spelers | 9 - 38 |
| BoardGameGeek categories | Card Game, Negotiation |
| BoardGameGeek mechanics | Dice Rolling, Role Playing, Scenario / Mission / Campaign Game, Voting, Negotiation, Roles with Asymmetric Information |
| Complexiteit | Instapper |
| Leeftijd v.a. | 14 |
| Speeltijd | +/- 60 |
| Taal | Engels |
| Uitgever | Center for Learning Through Games and Simulations |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.