Publisher: (Self-Published)
More adventure, more monsters, more magic. In Journey Adventure Quest you step into the shoes of a hero who heads out from sunrise to sunset. You look for equipment, collect spells and prepare for everything that comes your way, from dangerous creatures to tough assignments. Setup is quick, so you are in the middle of the game in no time. The heart of the game is about choosing cards and stacking them on top of each other. That is how you build up your attack, your defence and your knowledge, while you try to dodge damage. Because everyone plays at the same time, the pace stays nice and high. You decide for yourself whether you battle each other fiercely or lend each other a hand. The rules are explained in no time, but the choices you make give you plenty to think about. With two players you switch to open picking, which keeps all the options and depth of a bigger group. If you play solo, you take on the Crimson Knight, an opponent who makes things hot even for experienced heroes.
| Aantal spelers | 1 - 6 |
| BoardGameGeek categories | Adventure, Card Game, Fantasy |
| BoardGameGeek mechanics | Set Collection, Card Play Conflict Resolution, Closed Drafting, End Game Bonuses, Open Drafting |
| Complexiteit | Familie |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | (Self-Published) |
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More adventure, more monsters, more magic. In Journey Adventure Quest you step into the shoes of a hero who heads out from sunrise to sunset. You look for equipment, collect spells and prepare for everything that comes your way, from dangerous creatures to tough assignments. Setup is quick, so you are in the middle of the game in no time. The heart of the game is about choosing cards and stacking them on top of each other. That is how you build up your attack, your defence and your knowledge, while you try to dodge damage. Because everyone plays at the same time, the pace stays nice and high. You decide for yourself whether you battle each other fiercely or lend each other a hand. The rules are explained in no time, but the choices you make give you plenty to think about. With two players you switch to open picking, which keeps all the options and depth of a bigger group. If you play solo, you take on the Crimson Knight, an opponent who makes things hot even for experienced heroes.
| Aantal spelers | 1 - 6 |
| BoardGameGeek categories | Adventure, Card Game, Fantasy |
| BoardGameGeek mechanics | Set Collection, Card Play Conflict Resolution, Closed Drafting, End Game Bonuses, Open Drafting |
| Complexiteit | Familie |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | (Self-Published) |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.