Publisher: STEVE JACKSON GAMES
Think you already have the world in your grip with Illuminati? Then it is time to expand your secret network considerably. Illuminati Y2K adds a stack of fresh surprises to the game you already know, in which you secretly hatch plans to bend everything and everyone to your will. This expansion contains 76 new groups, 26 extra special cards and even two new Illuminati to play with: The Church of the SubGenius and the Shangri-La. Many of the new cards are about things you know from everyday life, such as the internet, El Niño and the paparazzi. They fit seamlessly into any wild conspiracy you can dream up. And then there are the odd ones out, such as vampires, gun-runners and chain letters. Please note: Illuminati Y2K is an expansion, not a standalone game. You need the Illuminati base game to get started. Hatching new plots with friends and outsmarting each other: that is what it is all about. Perfect for evenings when the game is allowed to run a little longer.
| Aantal spelers | 2 - 6 |
| BoardGameGeek categories | Card Game, Negotiation, Political, Science Fiction, Expansion for Base-game |
| BoardGameGeek mechanics | Dice Rolling, Tile Placement, Variable Player Powers, Network and Route Building, Open Drafting |
| Complexiteit | Familie |
| Leeftijd v.a. | 13 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | STEVE JACKSON GAMES |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
Think you already have the world in your grip with Illuminati? Then it is time to expand your secret network considerably. Illuminati Y2K adds a stack of fresh surprises to the game you already know, in which you secretly hatch plans to bend everything and everyone to your will. This expansion contains 76 new groups, 26 extra special cards and even two new Illuminati to play with: The Church of the SubGenius and the Shangri-La. Many of the new cards are about things you know from everyday life, such as the internet, El Niño and the paparazzi. They fit seamlessly into any wild conspiracy you can dream up. And then there are the odd ones out, such as vampires, gun-runners and chain letters. Please note: Illuminati Y2K is an expansion, not a standalone game. You need the Illuminati base game to get started. Hatching new plots with friends and outsmarting each other: that is what it is all about. Perfect for evenings when the game is allowed to run a little longer.
| Aantal spelers | 2 - 6 |
| BoardGameGeek categories | Card Game, Negotiation, Political, Science Fiction, Expansion for Base-game |
| BoardGameGeek mechanics | Dice Rolling, Tile Placement, Variable Player Powers, Network and Route Building, Open Drafting |
| Complexiteit | Familie |
| Leeftijd v.a. | 13 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | STEVE JACKSON GAMES |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.