Publisher: Sierra Madre Games
Travel back to Greenland between the 11th and the 15th century. In Greenland you lead one of the three tribes living on this cold island: the Tunit, the Norse or the Thule. Every tribe tries to survive, to grow and to stay ahead of the others. You gather food, resources and knowledge to keep your people going through the generations. Each round is a new generation. You send out your hunters to hunt animals, collect resources or discover the New World. But watch out: not everyone comes back. The weather works against you, animals die out and sometimes you have to negotiate with the other tribes. Do you marry off your hunters, make peace or attack instead? And do you pick one god or many? That choice decides how you score points at the end. This is a game for the enthusiast who likes depth and enjoys a long session at the table. You play it with one to three people, or completely on your own. Every decision counts and every generation writes a piece of your own history.
| Aantal spelers | 1 - 3 |
| BoardGameGeek categories | Card Game, Economic, Medieval, Negotiation |
| BoardGameGeek mechanics | Dice Rolling, Simulation, Worker Placement, Auction / Bidding, Solo / Solitaire Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Sierra Madre Games |
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Only customers who bought this game can leave a review. Check the invitation in your email.
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Travel back to Greenland between the 11th and the 15th century. In Greenland you lead one of the three tribes living on this cold island: the Tunit, the Norse or the Thule. Every tribe tries to survive, to grow and to stay ahead of the others. You gather food, resources and knowledge to keep your people going through the generations. Each round is a new generation. You send out your hunters to hunt animals, collect resources or discover the New World. But watch out: not everyone comes back. The weather works against you, animals die out and sometimes you have to negotiate with the other tribes. Do you marry off your hunters, make peace or attack instead? And do you pick one god or many? That choice decides how you score points at the end. This is a game for the enthusiast who likes depth and enjoys a long session at the table. You play it with one to three people, or completely on your own. Every decision counts and every generation writes a piece of your own history.
| Aantal spelers | 1 - 3 |
| BoardGameGeek categories | Card Game, Economic, Medieval, Negotiation |
| BoardGameGeek mechanics | Dice Rolling, Simulation, Worker Placement, Auction / Bidding, Solo / Solitaire Game |
| Complexiteit | Kenner |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Sierra Madre Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.