Publisher: Horrible Adorables
Things have gone badly wrong in the land of Joralee. The good witches and wizards have been kidnapped by an army of nasty foes. Who will save them? Their loyal companions, the Familiars. These animals with special powers join forces to bring their masters back. They fumble their way through new spells, dig out old items and come up with the wildest attacks. Perhaps they will surprise their witches and wizards with a few tricks nobody saw coming. Familiars and Foes is a co-operative game for one to five players. Each of you plays a Familiar with its own element: earth, water, fire, air or aether. Every animal has its own powers. You play the game in four waves, and each wave is harder than the last. New enemies keep appearing, and you have to beat them together to free a witch or wizard. On your turn you choose from three actions: a physical attack, casting a spell or using an item. A die roll or a coin flip decides whether it works. The great thing is that the other players can help out. You make team attacks, use special powers and boost each other. But watch out: the enemies do not sit still. Every round they hit back hard. Only by working together well will you make it to the end. You win the game if all four waves are defeated, all the witches and wizards are rescued and at least one Familiar is still standing.
| Aantal spelers | 1 - 5 |
| BoardGameGeek categories | Adventure, Fantasy, Fighting |
| BoardGameGeek mechanics | Cooperative Game, Dice Rolling, Variable Player Powers, Critical Hits and Failures, Interrupts, Kill Steal, Solo / Solitaire Game, Stat Check Resolution |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Horrible Adorables |
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Things have gone badly wrong in the land of Joralee. The good witches and wizards have been kidnapped by an army of nasty foes. Who will save them? Their loyal companions, the Familiars. These animals with special powers join forces to bring their masters back. They fumble their way through new spells, dig out old items and come up with the wildest attacks. Perhaps they will surprise their witches and wizards with a few tricks nobody saw coming. Familiars and Foes is a co-operative game for one to five players. Each of you plays a Familiar with its own element: earth, water, fire, air or aether. Every animal has its own powers. You play the game in four waves, and each wave is harder than the last. New enemies keep appearing, and you have to beat them together to free a witch or wizard. On your turn you choose from three actions: a physical attack, casting a spell or using an item. A die roll or a coin flip decides whether it works. The great thing is that the other players can help out. You make team attacks, use special powers and boost each other. But watch out: the enemies do not sit still. Every round they hit back hard. Only by working together well will you make it to the end. You win the game if all four waves are defeated, all the witches and wizards are rescued and at least one Familiar is still standing.
| Aantal spelers | 1 - 5 |
| BoardGameGeek categories | Adventure, Fantasy, Fighting |
| BoardGameGeek mechanics | Cooperative Game, Dice Rolling, Variable Player Powers, Critical Hits and Failures, Interrupts, Kill Steal, Solo / Solitaire Game, Stat Check Resolution |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Horrible Adorables |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.