Publisher: CrowD Games
Already know Deep State and want to get even more out of it? Then Deep State Global Conspiracy Exp. is exactly what you are looking for. This expansion adds four separate modules that you can attach to the base game in any combination. You decide for yourself how much you add and how hard you want to shake up the game. Please note: this is an expansion, so you need the base game to play. Each module gives the game its own flavour. With the Strong-Arm Tactics module you play on the fear of terror and carry out secret operations. The Fourth Estate module revolves around the media and the trends that blow across the world like the wind. In the Reptiloids module you step into a wild world full of conspiracy theories, where lizard-like creatures grab for power. And the Superiority Doctrine module replaces existing projects with new ones, featuring nuclear power, a world bank and a big corporation with its fingers in every pie. The modules work independently, but some combinations work out just that bit better. The rules include handy tips on what goes well together. You play with 1 to 5 players, and each module has separate rules for solo play. So Deep State stays new every time and together you experience a different adventure full of intrigue time after time.
| Aantal spelers | 1 - 5 |
| BoardGameGeek categories | Expansion for Base-game, Political, Spies / Secret Agents |
| BoardGameGeek mechanics | Hand Management, Market, Set Collection, Worker Placement |
| Complexiteit | Instapper |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | CrowD Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.
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Already know Deep State and want to get even more out of it? Then Deep State Global Conspiracy Exp. is exactly what you are looking for. This expansion adds four separate modules that you can attach to the base game in any combination. You decide for yourself how much you add and how hard you want to shake up the game. Please note: this is an expansion, so you need the base game to play. Each module gives the game its own flavour. With the Strong-Arm Tactics module you play on the fear of terror and carry out secret operations. The Fourth Estate module revolves around the media and the trends that blow across the world like the wind. In the Reptiloids module you step into a wild world full of conspiracy theories, where lizard-like creatures grab for power. And the Superiority Doctrine module replaces existing projects with new ones, featuring nuclear power, a world bank and a big corporation with its fingers in every pie. The modules work independently, but some combinations work out just that bit better. The rules include handy tips on what goes well together. You play with 1 to 5 players, and each module has separate rules for solo play. So Deep State stays new every time and together you experience a different adventure full of intrigue time after time.
| Aantal spelers | 1 - 5 |
| BoardGameGeek categories | Expansion for Base-game, Political, Spies / Secret Agents |
| BoardGameGeek mechanics | Hand Management, Market, Set Collection, Worker Placement |
| Complexiteit | Instapper |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | CrowD Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.