Publisher: Goliath Games
Build your castle stone by stone and get ready for battle. In Crossbows & Catapults: Fortress War you sit across the table from your opponent, both behind your own fort full of towers and walls. And then the real work begins: you shoot discs to the other side with catapults and crossbows, hoping to bowl over the other player's warriors. Every direct hit feels like a small celebration. This is the updated version of a true classic from 1983. The weapons no longer work with rubber bands, but with spring power and a squeeze-and-shoot mechanism that aims nice and reliably. The box holds a full three hundred percent more stones than the smaller Castle Battle, so you can build giant forts that tower high above the battlefield. With mercenaries, special ammunition and a stack of tactics cards you bring even more surprises to the fight. On your turn you do two things: move or fire. In whatever order you like, and twice the same thing if you want. The first player to knock down all the enemy warriors and their general wins. For two players aged ten and up, and done in a short half hour full of tension and laughter.
| Aantal spelers | 2 |
| BoardGameGeek categories | Action / Dexterity, Medieval |
| BoardGameGeek mechanics | Flicking, Hand Management, Variable Player Powers, Variable Set-up |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 30 |
| Taal | Engels |
| Uitgever | Goliath Games |
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Build your castle stone by stone and get ready for battle. In Crossbows & Catapults: Fortress War you sit across the table from your opponent, both behind your own fort full of towers and walls. And then the real work begins: you shoot discs to the other side with catapults and crossbows, hoping to bowl over the other player's warriors. Every direct hit feels like a small celebration. This is the updated version of a true classic from 1983. The weapons no longer work with rubber bands, but with spring power and a squeeze-and-shoot mechanism that aims nice and reliably. The box holds a full three hundred percent more stones than the smaller Castle Battle, so you can build giant forts that tower high above the battlefield. With mercenaries, special ammunition and a stack of tactics cards you bring even more surprises to the fight. On your turn you do two things: move or fire. In whatever order you like, and twice the same thing if you want. The first player to knock down all the enemy warriors and their general wins. For two players aged ten and up, and done in a short half hour full of tension and laughter.
| Aantal spelers | 2 |
| BoardGameGeek categories | Action / Dexterity, Medieval |
| BoardGameGeek mechanics | Flicking, Hand Management, Variable Player Powers, Variable Set-up |
| Complexiteit | Instapper |
| Leeftijd v.a. | 10 |
| Speeltijd | +/- 30 |
| Taal | Engels |
| Uitgever | Goliath Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.