Publisher: Elzra
Deep beneath the town of Stormtryne, dark corridors full of danger are waiting. In Catacombs (Third Edition) you set out together as brave heroes to save the town from whatever lurks in the darkness. One player takes the role of the Overseer and controls an army of monsters, while the others pick from six heroes and fight their way down. That puts you face to face in an adventure you bring to life yourself. What makes this game special is in your fingers. You flick wooden discs across the table to attack. Hit a monster and you deal damage. Miss and you may be in trouble. With spells, arrows and special powers you can turn the fight around, and only when a room is completely empty may the heroes move deeper into the corridors. Along the way you buy gear from the Merchant with the gold from defeated monsters, until you come face to face with the mighty Catacomb Lord. This third edition has completely new artwork and uses clear symbols instead of lots of text. There are new types of shots, new card effects and even wall pieces that were not there before. For two to five players aged fourteen and up, and expect about ninety minutes full of tension, laughter and shots that just miss.
| Aantal spelers | 2 - 5 |
| BoardGameGeek categories | Action / Dexterity, Adventure, Fantasy, Fighting |
| BoardGameGeek mechanics | Flicking, Role Playing, Variable Player Powers, Player Elimination, Team-Based Game |
| Complexiteit | Familie |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Elzra |
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Deep beneath the town of Stormtryne, dark corridors full of danger are waiting. In Catacombs (Third Edition) you set out together as brave heroes to save the town from whatever lurks in the darkness. One player takes the role of the Overseer and controls an army of monsters, while the others pick from six heroes and fight their way down. That puts you face to face in an adventure you bring to life yourself. What makes this game special is in your fingers. You flick wooden discs across the table to attack. Hit a monster and you deal damage. Miss and you may be in trouble. With spells, arrows and special powers you can turn the fight around, and only when a room is completely empty may the heroes move deeper into the corridors. Along the way you buy gear from the Merchant with the gold from defeated monsters, until you come face to face with the mighty Catacomb Lord. This third edition has completely new artwork and uses clear symbols instead of lots of text. There are new types of shots, new card effects and even wall pieces that were not there before. For two to five players aged fourteen and up, and expect about ninety minutes full of tension, laughter and shots that just miss.
| Aantal spelers | 2 - 5 |
| BoardGameGeek categories | Action / Dexterity, Adventure, Fantasy, Fighting |
| BoardGameGeek mechanics | Flicking, Role Playing, Variable Player Powers, Player Elimination, Team-Based Game |
| Complexiteit | Familie |
| Leeftijd v.a. | 14 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Elzra |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.