Publisher: Pigeon Games
The Broken Planet is about to fall apart. The only thing still holding the world together is the will of the gods. But there are not enough resources for everyone. That is why the tribes must face a trial to prove who deserves the favour of the gods. In this game you are one of those tribes, and your goal is clear: collect as much divine favour as you can. On your turn you travel with your tribe across the floating islands and collect powerful gems. What makes it special is the way you move. With your compass you secretly choose an island, and only once everyone has chosen do you all reveal at the same time. At the temples on the islands you find different kinds of stones to take with you. Each round one tribe also enters the offering phase. That player can hand in gems to build temples, create relics or strike other tribes with a divine blow. Whoever makes an offering may not travel or collect, but everyone else can. Because everyone plays at the same time, it stays exciting from start to finish. Pay close attention to what your opponents have in hand and what they still need, because that is how you guess their next move. After a set number of turns everyone counts their favour. The player who won over the gods the most wins the game. An adventure for two to five players aged twelve and up, with plenty of thinking ahead and shared excitement at the table.
| Aantal spelers | 2 - 5 |
| BoardGameGeek categories | Fantasy |
| BoardGameGeek mechanics | Area Movement, Betting and Bluffing, Memory, Modular Board, Role Playing, Simultaneous Action Selection, Action / Event, Deduction, Hidden Movement |
| Complexiteit | Familie |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Pigeon Games |
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Only customers who bought this game can leave a review. Check the invitation in your email.
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The Broken Planet is about to fall apart. The only thing still holding the world together is the will of the gods. But there are not enough resources for everyone. That is why the tribes must face a trial to prove who deserves the favour of the gods. In this game you are one of those tribes, and your goal is clear: collect as much divine favour as you can. On your turn you travel with your tribe across the floating islands and collect powerful gems. What makes it special is the way you move. With your compass you secretly choose an island, and only once everyone has chosen do you all reveal at the same time. At the temples on the islands you find different kinds of stones to take with you. Each round one tribe also enters the offering phase. That player can hand in gems to build temples, create relics or strike other tribes with a divine blow. Whoever makes an offering may not travel or collect, but everyone else can. Because everyone plays at the same time, it stays exciting from start to finish. Pay close attention to what your opponents have in hand and what they still need, because that is how you guess their next move. After a set number of turns everyone counts their favour. The player who won over the gods the most wins the game. An adventure for two to five players aged twelve and up, with plenty of thinking ahead and shared excitement at the table.
| Aantal spelers | 2 - 5 |
| BoardGameGeek categories | Fantasy |
| BoardGameGeek mechanics | Area Movement, Betting and Bluffing, Memory, Modular Board, Role Playing, Simultaneous Action Selection, Action / Event, Deduction, Hidden Movement |
| Complexiteit | Familie |
| Leeftijd v.a. | 12 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | Pigeon Games |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.