Publisher: 2D6.EE (Side Quest Games)
Welcome to Estonia, where the rails slowly make their way through the landscape. In Arabella you step into the world of trains, shares and dividends. It may sound grand, but you simply play with dice and your own score sheet. Everyone at the table builds their own rail network and tries to score the most points. On your turn you pick dice from a shared pool. How many you take and what value they have both make a difference. With that choice you buy shares or trains, lay rails or run your trains for income and dividends. Each round you weigh up what suits you best right now. The game ends as soon as someone reaches the end of an income track or the last 6 train is bought. Then you count the points. Most come from goal cards you have completed, but your shares and the dice you have unlocked also count. Prefer to play alone? That works too, because Arabella plays fine as a solo game. With room for 1 to 4 players and about an hour and a half of play time, this is a lovely challenge for anyone who likes counting and planning.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Trains, Transportation |
| BoardGameGeek mechanics | Network and Route Building, Paper-and-Pencil, Stock Holding |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | 2D6.EE (Side Quest Games) |
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Only customers who bought this game can leave a review. Check the invitation in your email.
Usually back in stock within 14 days
Welcome to Estonia, where the rails slowly make their way through the landscape. In Arabella you step into the world of trains, shares and dividends. It may sound grand, but you simply play with dice and your own score sheet. Everyone at the table builds their own rail network and tries to score the most points. On your turn you pick dice from a shared pool. How many you take and what value they have both make a difference. With that choice you buy shares or trains, lay rails or run your trains for income and dividends. Each round you weigh up what suits you best right now. The game ends as soon as someone reaches the end of an income track or the last 6 train is bought. Then you count the points. Most come from goal cards you have completed, but your shares and the dice you have unlocked also count. Prefer to play alone? That works too, because Arabella plays fine as a solo game. With room for 1 to 4 players and about an hour and a half of play time, this is a lovely challenge for anyone who likes counting and planning.
| Aantal spelers | 1 - 4 |
| BoardGameGeek categories | Trains, Transportation |
| BoardGameGeek mechanics | Network and Route Building, Paper-and-Pencil, Stock Holding |
| Complexiteit | Familie |
| Leeftijd v.a. | 10 |
| Speeltijd | > 60 |
| Taal | Engels |
| Uitgever | 2D6.EE (Side Quest Games) |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.