Publisher: Bizak
In an old and creepy house, Aunt Agatha has died. Everyone wants to get their hands on her inheritance, but who dares to walk out alive? In 13 Dead End Drive you take on the role of a suspect and try to sneak your way out, while your opponents want to stop exactly that. On your turn you roll the dice and move two figures through the house. Traps are waiting everywhere. If you land a figure on the right spot and hold the matching card, you snap the trap shut. But stay alert: everyone is bluffing away. Do you move an opponent to the exit, or walk past a trap on purpose without using it? Nobody knows exactly who you are, and that is precisely where the tension lies. The portrait above the fireplace shows who counts as the winner. Roll doubles and you may change that portrait, turning the whole game upside down. There are three ways to win: escape from the house while your figure is in the portrait, be the last one left, or make sure your face is on the wall the moment the detective bursts in. A wild mix of luck, cheating and nerve-racking choices around the table.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Bluffing, Deduction, Murder / Mystery |
| BoardGameGeek mechanics | Grid Movement, Roll / Spin and Move, Take That |
| Complexiteit | Instapper |
| Leeftijd v.a. | 9 |
| Speeltijd | +/- 45 |
| Taal | Engels |
| Uitgever | Bizak |
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In an old and creepy house, Aunt Agatha has died. Everyone wants to get their hands on her inheritance, but who dares to walk out alive? In 13 Dead End Drive you take on the role of a suspect and try to sneak your way out, while your opponents want to stop exactly that. On your turn you roll the dice and move two figures through the house. Traps are waiting everywhere. If you land a figure on the right spot and hold the matching card, you snap the trap shut. But stay alert: everyone is bluffing away. Do you move an opponent to the exit, or walk past a trap on purpose without using it? Nobody knows exactly who you are, and that is precisely where the tension lies. The portrait above the fireplace shows who counts as the winner. Roll doubles and you may change that portrait, turning the whole game upside down. There are three ways to win: escape from the house while your figure is in the portrait, be the last one left, or make sure your face is on the wall the moment the detective bursts in. A wild mix of luck, cheating and nerve-racking choices around the table.
| Aantal spelers | 2 - 4 |
| BoardGameGeek categories | Bluffing, Deduction, Murder / Mystery |
| BoardGameGeek mechanics | Grid Movement, Roll / Spin and Move, Take That |
| Complexiteit | Instapper |
| Leeftijd v.a. | 9 |
| Speeltijd | +/- 45 |
| Taal | Engels |
| Uitgever | Bizak |
There are no reviews yet.
Only customers who bought this game can leave a review. Check the invitation in your email.