Manhattan Project Energy Empire Kickstarter Deluxe Edition

Publisher

Kapitein Spel_Illustraties_RGB_Image_Meeuw

ages 14 and up

Kapitein Spel_Illustraties_RGB_Image_Kapiteinspet

1 - 5 speler(s)

Kapitein Spel_Illustraties_RGB_Image_Roer

> 60 min.

 89,95

Order before 4:00 PM, delivered tomorrow
ℹ️
Delivery time
We do everything we can to deliver this game on time. In rare cases, delivery may be delayed due to circumstances beyond our control.

Delivery options
We offer several delivery carriers for your order. At checkout, you can choose the one that suits you best.
In stock

Secure online payment

Free shipping from 50,- onward

Ship to a pickup point or your home address (NL/BE)

14-day return period

The best customer service

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Beschrijving

Manhattan Project Energy Empire Kickstarter Deluxe Edition

Manhattan Project: Energy Empire includes all the gameplay of the original edition, as well as the 'Cold War' expansion, the new 'UN Envoys expansion', and more! From the ashes of war, nations rise to power in the atomic age! In Manhattan Project: Energy Empire, each player takes control of a nation struggling for power in the latter part of the 20th century. They build up their nation’s industry, commerce, and government by acquiring resources, building structures, and tapping sources of energy. The major threat in Energy Empire is not war, but uncertain global impacts, that result from side effects of industrialization and pollution. Many actions come with a cost. So, as nations become more industrious, they also increase the amount of pollution in the environment. Careful use of science can mitigate the harmful effects of industry, and can also help avert global crises. Energy Empire uses worker placement, tableau-building, and resource management mechanics. On each turn, a player can choose to either work or generate. On a work turn, a player plays a single worker on the main board, then uses workers and energy to activate cards in their tableau. Players may spend energy to use an occupied space on the main board, so no spaces are ever completely blocked. On a generate turn, players get to renew their supply of energy by rolling "energy dice" that represent nuclear, coal, oil, solar, and other forms of energy. The back of the game board presents a way to play the base game and expansion seamlessly together as one big game. Note the new expansion content has not been released before and won't be available by itself.

How to play

https://www.youtube.com/watch?v=H8mr87qN2c0
Number of players

1 – 5

Age from

14

Playtime

> 60

Language

English

BoardGameGeek categories

Dice, Economic, Environmental, Industry / Manufacturing

BoardGameGeek mechanics

Dice Rolling, Variable Player Powers, Worker Placement, Action / Event, End Game Bonuses, Worker Placement with Dice Workers

Publisher

Frost Bite Games

Difficulty level

Hard

Vaak samen gekocht

Kapitein Spel_Illustraties_RGB_Image_Meeuw
ages 14 and up
Kapitein Spel_Illustraties_RGB_Image_Kapiteinspet
1 - 5 speler(s)
Kapitein Spel_Illustraties_RGB_Image_Roer
> 60 min.

Manhattan Project Energy Empire Kickstarter Deluxe Edition

Manhattan Project: Energy Empire includes all the gameplay of the original edition, as well as the ‘Cold War’ expansion, the new ‘UN Envoys expansion’, and more!

From the ashes of war, nations rise to power in the atomic age! In Manhattan Project: Energy Empire, each player takes control of a nation struggling for power in the latter part of the 20th century. They build up their nation’s industry, commerce, and government by acquiring resources, building structures, and tapping sources of energy.

The major threat in Energy Empire is not war, but uncertain global impacts, that result from side effects of industrialization and pollution. Many actions come with a cost. So, as nations become more industrious, they also increase the amount of pollution in the environment. Careful use of science can mitigate the harmful effects of industry, and can also help avert global crises.

Energy Empire uses worker placement, tableau-building, and resource management mechanics. On each turn, a player can choose to either work or generate. On a work turn, a player plays a single worker on the main board, then uses workers and energy to activate cards in their tableau. Players may spend energy to use an occupied space on the main board, so no spaces are ever completely blocked. On a generate turn, players get to renew their supply of energy by rolling “energy dice” that represent nuclear, coal, oil, solar, and other forms of energy.

The back of the game board presents a way to play the base game and expansion seamlessly together as one big game. Note the new expansion content has not been released before and won’t be available by itself.

How to play

Number of players

1 – 5

Age from

14

Playtime

> 60

Language

English

BoardGameGeek categories

Dice, Economic, Environmental, Industry / Manufacturing

BoardGameGeek mechanics

Dice Rolling, Variable Player Powers, Worker Placement, Action / Event, End Game Bonuses, Worker Placement with Dice Workers

Publisher

Frost Bite Games

Difficulty level

Hard

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Short description
Manhattan Project: Energy Empire is a strategic eurogame in which you lead a modern nation through industrial growth, energy production, and scientific progress while managing pollution and global consequences in the atomic age.

 89,95
Order before 4:00 PM, delivered tomorrow
ℹ️
Delivery time
We do everything we can to deliver this game on time. In rare cases, delivery may be delayed due to circumstances beyond our control.

Delivery options
We offer several delivery carriers for your order. At checkout, you can choose the one that suits you best.
In stock

Secure online payment

Free shipping from 50,- onward

Ship to a pickup point or your home address (NL/BE)

14-day return period

The best customer service

Waitlist Want a heads-up when this game is back in stock? Leave your email and we’ll let you know.

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