Manhattan Project Energy Empire Kickstarter Deluxe Edition

Publisher

Captain Game_Illustrations_RGB_Image_Seagull

ages 14 and up

Captain Game Illustrations RGB Image Captain's Hat

1 - 5 speler(s)

Captain Game_Illustrations_RGB_Image_Helm

60 minutes.

 89,95

Order before 10:00 PM, delivered tomorrow
ℹ️
Delivery time
We do everything we can to deliver this game on time. In rare cases, delivery may be delayed due to circumstances beyond our control.

Delivery options
We offer several delivery carriers for your order. At checkout, you can choose the one that suits you best.
In stock

Secure online payment

Free shipping from 50,- onward

Ship to a pickup point or your home address (NL/BE)

14-day return period

The best customer service

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Description

Manhattan Project Energy Empire Kickstarter Deluxe Edition

Manhattan Project: Energy Empire includes all the gameplay of the original edition, as well as the 'Cold War' expansion, the new 'UN Envoys expansion', and more! From the ashes of war, nations rise to power in the atomic age! In Manhattan Project: Energy Empire, each player takes control of a nation struggling for power in the latter part of the 20th century. They build up their nation’s industry, commerce, and government by acquiring resources, building structures, and tapping sources of energy. The major threat in Energy Empire is not war, but uncertain global impacts, that result from side effects of industrialization and pollution. Many actions come with a cost. So, as nations become more industrious, they also increase the amount of pollution in the environment. Careful use of science can mitigate the harmful effects of industry, and can also help avert global crises. Energy Empire uses worker placement, tableau-building, and resource management mechanics. On each turn, a player can choose to either work or generate. On a work turn, a player plays a single worker on the main board, then uses workers and energy to activate cards in their tableau. Players may spend energy to use an occupied space on the main board, so no spaces are ever completely blocked. On a generate turn, players get to renew their supply of energy by rolling "energy dice" that represent nuclear, coal, oil, solar, and other forms of energy. The back of the game board presents a way to play the base game and expansion seamlessly together as one big game. Note the new expansion content has not been released before and won't be available by itself.

How to play

https://www.youtube.com/watch?v=H8mr87qN2c0
Number of players

1 – 5

Age from

14

Playtime

60

Language

English

BoardGameGeek categories

Dice, Economic, Environmental, Industry / Manufacturing

BoardGameGeek mechanics

Dice Rolling, Variable Player Powers, Worker Placement, Action / Event, End Game Bonuses, Worker Placement with Dice Workers

Publisher

Frost Bite Games

Difficulty level

Hard

Often bought together

Captain Game_Illustrations_RGB_Image_Seagull
ages 14 and up
Captain Game Illustrations RGB Image Captain's Hat
1 - 5 speler(s)
Captain Game_Illustrations_RGB_Image_Helm
60 minutes.

Manhattan Project Energy Empire Kickstarter Deluxe Edition

Manhattan Project: Energy Empire includes all the gameplay of the original edition, as well as the ‘Cold War’ expansion, the new ‘UN Envoys expansion’, and more!

From the ashes of war, nations rise to power in the atomic age! In Manhattan Project: Energy Empire, each player takes control of a nation struggling for power in the latter part of the 20th century. They build up their nation’s industry, commerce, and government by acquiring resources, building structures, and tapping sources of energy.

The major threat in Energy Empire is not war, but uncertain global impacts, that result from side effects of industrialization and pollution. Many actions come with a cost. So, as nations become more industrious, they also increase the amount of pollution in the environment. Careful use of science can mitigate the harmful effects of industry, and can also help avert global crises.

Energy Empire uses worker placement, tableau-building, and resource management mechanics. On each turn, a player can choose to either work or generate. On a work turn, a player plays a single worker on the main board, then uses workers and energy to activate cards in their tableau. Players may spend energy to use an occupied space on the main board, so no spaces are ever completely blocked. On a generate turn, players get to renew their supply of energy by rolling “energy dice” that represent nuclear, coal, oil, solar, and other forms of energy.

The back of the game board presents a way to play the base game and expansion seamlessly together as one big game. Note the new expansion content has not been released before and won’t be available by itself.

How to play

Number of players

1 – 5

Age from

14

Playtime

60

Language

English

BoardGameGeek categories

Dice, Economic, Environmental, Industry / Manufacturing

BoardGameGeek mechanics

Dice Rolling, Variable Player Powers, Worker Placement, Action / Event, End Game Bonuses, Worker Placement with Dice Workers

Publisher

Frost Bite Games

Difficulty level

Hard

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Short description
Manhattan Project: Energy Empire is a strategic eurogame in which you lead a modern nation through industrial growth, energy production, and scientific progress while managing pollution and global consequences in the atomic age.

 89,95
Order before 10:00 PM, delivered tomorrow
ℹ️
Delivery time
We do everything we can to deliver this game on time. In rare cases, delivery may be delayed due to circumstances beyond our control.

Delivery options
We offer several delivery carriers for your order. At checkout, you can choose the one that suits you best.
In stock

Veilig en snel online betalen

Free shipping from 50,- onward

Ship to a pickup point or your home address (NL/BE)

14-day return period

The best customer service

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